X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=ae2ee3814ea838acf096ef3c73d3135892b16607;hp=72f52459799526c4182de23a6c5b1daca7ab9b16;hb=b1b19343cd1f5ec65084dc11a0a0b4d5ece2a24b;hpb=8307da0de77c9c7bbf7c56a7d9c8a688ff4dfb4e diff --git a/src/movepick.h b/src/movepick.h index 72f52459..ae2ee381 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,48 +18,108 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include "history.h" +#include // For std::memset + +#include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" -/// MovePicker is a class which is used to pick one pseudo legal move at a time -/// from the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::next_move(), which returns a new pseudo legal move each time -/// it is called, until there are no moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to get a cut-off first. -class MovePicker { +/// HistoryStats records how often quiet moves have been successful or unsuccessful +/// during the current search, and is used for reduction and move ordering decisions. +struct HistoryStats { + + static const int Max = 1 << 28; + + int get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void update(Color c, Move m, int v) { + + Square from = from_sq(m); + Square to = to_sq(m); + + const int D = 324; + + assert(abs(int(v)) <= D); // Consistency check for below formula + + table[c][from][to] -= table[c][from][to] * abs(int(v)) / D; + table[c][from][to] += int(v) * 32; + } + +private: + int table[COLOR_NB][SQUARE_NB][SQUARE_NB]; +}; + - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC +/// A template struct, used to generate MoveStats and CounterMoveHistoryStats: +/// MoveStats store the move that refute a previous one. +/// CounterMoveHistoryStats is like HistoryStats, but with two consecutive moves. +/// Entries are stored using only the moving piece and destination square, hence +/// two moves with different origin but same destination and piece will be +/// considered identical. +template +struct Stats { + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void update(Piece pc, Square to, Move m) { table[pc][to] = m; } + void update(Piece pc, Square to, int v) { + const int D = 936; + + assert(abs(int(v)) <= D); // Consistency check for below formula + + table[pc][to] -= table[pc][to] * abs(int(v)) / D; + table[pc][to] += int(v) * 32; + } + +private: + T table[PIECE_NB][SQUARE_NB]; +}; + +typedef Stats MoveStats; +typedef Stats CounterMoveStats; +typedef Stats CounterMoveHistoryStats; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. +namespace Search { struct Stack; } + +class MovePicker { public: - MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Value); - MovePicker(const Position&, Move, Depth, const History&, Square recaptureSq); - MovePicker(const Position&, Move, const History&, PieceType parentCapture); - Move next_move(); + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; + + MovePicker(const Position&, Move, Value); + MovePicker(const Position&, Move, Depth, Square); + MovePicker(const Position&, Move, Depth, Search::Stack*); + + Move next_move(bool skipQuiets = false); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); + template void score(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& H; + const Search::Stack* ss; + Move killers[2]; + Move countermove; Depth depth; Move ttMove; - MoveStack killers[2]; Square recaptureSquare; - int captureThreshold, phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastNonCapture, *badCaptures; - MoveStack moves[MAX_MOVES]; + Value threshold; + int stage; + ExtMove *cur, *endMoves, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED