X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=b9d2594af114e447d987d39ec9edfc12a8cd8955;hp=c656deaf44bc319ac06fd37bdc679d894ab03422;hb=b15dcd977487c58409de48016eb7680850481d5d;hpb=9f626725aeb770a38be093a9a47a461053cf7008 diff --git a/src/movepick.h b/src/movepick.h index c656deaf..b9d2594a 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,71 +17,96 @@ along with this program. If not, see . */ - -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// +#include // For std::max +#include // For std::memset -#include "depth.h" -#include "history.h" +#include "movegen.h" #include "position.h" +#include "search.h" +#include "types.h" -//// -//// Types -//// +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History, Gains and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. Gains records the move's +/// best evaluation gain from one ply to the next and is used for pruning decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// using only the moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template +struct Stats { -struct SearchStack; + static const Value Max = Value(250); -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. + const T* operator[](Piece pc) const { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } -class MovePicker { + void update(Piece pc, Square to, Move m) { - MovePicker& operator=(const MovePicker&); // silence a warning under MSVC + if (m == table[pc][to].first) + return; -public: - MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL, Value beta = -VALUE_INFINITE); - Move get_next_move(); - int number_of_evasions() const; + table[pc][to].second = table[pc][to].first; + table[pc][to].first = m; + } -private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); + void update(Piece pc, Square to, Value v) { - const Position& pos; - const History& H; - Bitboard pinned; - MoveStack ttMoves[2], killers[2]; - int badCaptureThreshold, phase; - const int* phasePtr; - MoveStack *curMove, *lastMove, *lastGoodNonCapture, *badCaptures; - MoveStack moves[MOVES_MAX]; + if (Gain) + table[pc][to] = std::max(v, table[pc][to] - 1); + + else if (abs(table[pc][to] + v) < Max) + table[pc][to] += v; + } + +private: + T table[PIECE_NB][SQUARE_NB]; }; +typedef Stats< true, Value> GainsStats; +typedef Stats HistoryStats; +typedef Stats > MovesStats; + -//// -//// Inline functions -//// +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. -/// MovePicker::number_of_evasions() simply returns the number of moves in -/// evasions phase. It is intended to be used in positions where the side to -/// move is in check, for detecting checkmates or situations where there is -/// only a single reply to check. -/// WARNING: It works as long as PH_EVASIONS is the _only_ phase for evasions. +class MovePicker { + + MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + +public: + MovePicker(const Position&, Move, Depth, const HistoryStats&, Square); + MovePicker(const Position&, Move, const HistoryStats&, PieceType); + MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*); + + template Move next_move(); -inline int MovePicker::number_of_evasions() const { - return int(lastMove - moves); -} +private: + template void score(); + void generate_next_stage(); + + const Position& pos; + const HistoryStats& history; + Search::Stack* ss; + Move* countermoves; + Move* followupmoves; + Depth depth; + Move ttMove; + ExtMove killers[6]; + Square recaptureSquare; + Value captureThreshold; + int stage; + ExtMove *cur, *end, *endQuiets, *endBadCaptures; + ExtMove moves[MAX_MOVES]; +}; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED