X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=c444615f5b9f2e8ab4a0952ff47e3c97bf642079;hp=5e4cf7796f0b2214f509740665f490bd4cfd9518;hb=c376ffce0f666d289a22639de29b5c409db6a9d2;hpb=e0215f3222d4f6c09492633854a41aaa131c38e0 diff --git a/src/movepick.h b/src/movepick.h index 5e4cf779..c444615f 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,49 +17,94 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include "history.h" -#include "move.h" +#include // For std::max +#include // For std::memset + +#include "movegen.h" #include "position.h" +#include "search.h" #include "types.h" -struct SearchStack; -/// MovePicker is a class which is used to pick one pseudo legal move at a time -/// from the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::get_next_move(), which returns a new pseudo legal move each time -/// it is called, until there are no moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to get a cut-off first. +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History, Gains and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. Gains records the move's +/// best evaluation gain from one ply to the next and is used for pruning decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// according only to moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template +struct Stats { + + static const Value Max = Value(2000); + + const T* operator[](Piece p) const { return table[p]; } + void clear() { std::memset(table, 0, sizeof(table)); } + + void update(Piece p, Square to, Move m) { + + if (m == table[p][to].first) + return; + + table[p][to].second = table[p][to].first; + table[p][to].first = m; + } + + void update(Piece p, Square to, Value v) { + + if (Gain) + table[p][to] = std::max(v, table[p][to] - 1); + + else if (abs(table[p][to] + v) < Max) + table[p][to] += v; + } + +private: + T table[PIECE_NB][SQUARE_NB]; +}; + +typedef Stats< true, Value> GainsStats; +typedef Stats HistoryStats; +typedef Stats > CountermovesStats; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. class MovePicker { MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC public: - MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value); - MovePicker(const Position&, Move, Depth, const History&); - MovePicker(const Position&, Move, const History&, int threshold); - Move get_next_move(); + MovePicker(const Position&, Move, Depth, const HistoryStats&, Square); + MovePicker(const Position&, Move, const HistoryStats&, PieceType); + MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Search::Stack*); + + template Move next_move(); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); + template void score(); + void generate_next(); const Position& pos; - const History& H; + const HistoryStats& history; + Search::Stack* ss; + Move* countermoves; Depth depth; Move ttMove; - MoveStack killers[2]; - int captureThreshold, phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastNonCapture, *badCaptures; - MoveStack moves[MAX_MOVES]; + ExtMove killers[4]; + Square recaptureSquare; + int captureThreshold, stage; + ExtMove *cur, *end, *endQuiets, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED