X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=c512d130e497dfa9bb54146371ad7a97e049ce5f;hp=90475b3512e15dba6939a4fde9fd130305b15eb1;hb=15e21911110f9d459c4fef2bb17903d97345d0b9;hpb=c7e31d5aa8e7b51f6580dc0c2a51e2aee15eb817 diff --git a/src/movepick.h b/src/movepick.h index 90475b35..c512d130 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,11 +17,11 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED #include // For std::max -#include // For memset +#include // For std::memset #include "movegen.h" #include "position.h" @@ -30,49 +30,48 @@ /// The Stats struct stores moves statistics. According to the template parameter -/// the class can store both History and Gains type statistics. History records -/// how often different moves have been successful or unsuccessful during the -/// current search and is used for reduction and move ordering decisions. Gains -/// records the move's best evaluation gain from one ply to the next and is used -/// for pruning decisions. Entries are stored according only to moving piece and -/// destination square, in particular two moves with different origin but same -/// destination and same piece will be considered identical. -template +/// the class can store History, Gains and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. Gains records the move's +/// best evaluation gain from one ply to the next and is used for pruning decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// using only the moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template struct Stats { static const Value Max = Value(2000); - const Value* operator[](Piece p) const { return &table[p][0]; } - void clear() { memset(table, 0, sizeof(table)); } + const T* operator[](Piece pc) const { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } - void update(Piece p, Square to, Value v) { + void update(Piece pc, Square to, Move m) { - if (Gain) - table[p][to] = std::max(v, table[p][to] - 1); + if (m == table[pc][to].first) + return; - else if (abs(table[p][to] + v) < Max) - table[p][to] += v; + table[pc][to].second = table[pc][to].first; + table[pc][to].first = m; } -private: - Value table[PIECE_NB][SQUARE_NB]; -}; + void update(Piece pc, Square to, Value v) { -typedef Stats History; -typedef Stats Gains; - -// FIXME: Document me -struct RefutationTable { + if (Gain) + table[pc][to] = std::max(v, table[pc][to] - 1); - void clear() { memset(table, 0, sizeof(table)); } - void update(Piece p, Square to, Move m) { table[p][to] = m; } - Move get(Piece p, Square to) const { return table[p][to]; } + else if (abs(table[pc][to] + v) < Max) + table[pc][to] += v; + } private: - Move table[PIECE_NB][SQUARE_NB]; // Mapping: "move A" -> "move B which refutes move A" - + T table[PIECE_NB][SQUARE_NB]; }; +typedef Stats< true, Value> GainsStats; +typedef Stats HistoryStats; +typedef Stats > MovesStats; + + /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a /// new pseudo legal move each time it is called, until there are no moves left, @@ -85,25 +84,29 @@ class MovePicker { MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC public: - MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Move, Value); - MovePicker(const Position&, Move, Depth, const History&, Square); - MovePicker(const Position&, Move, const History&, PieceType); + MovePicker(const Position&, Move, Depth, const HistoryStats&, Square); + MovePicker(const Position&, Move, const HistoryStats&, PieceType); + MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*); + template Move next_move(); private: template void score(); - void generate_next(); + void generate_next_stage(); const Position& pos; - const History& Hist; + const HistoryStats& history; Search::Stack* ss; + Move* countermoves; + Move* followupmoves; Depth depth; Move ttMove; - MoveStack killers[3]; + ExtMove killers[6]; Square recaptureSquare; - int captureThreshold, phase; - MoveStack *cur, *end, *endQuiets, *endBadCaptures; - MoveStack moves[MAX_MOVES]; + Value captureThreshold; + int stage; + ExtMove *cur, *end, *endQuiets, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED