X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=ced0a051654685cbe48fb2c99662d7604de4d38f;hp=c2619be8baa03602703155e79bb0911dadc16a5c;hb=9e4befe3f1ea324bece88aee2e97b38659411c52;hpb=5a0581498cde3d0904924d8ef7ed25ea1a2c855a diff --git a/src/movepick.h b/src/movepick.h index c2619be8..ced0a051 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,6 +26,7 @@ //// #include "depth.h" +#include "history.h" #include "lock.h" #include "position.h" @@ -34,12 +35,26 @@ //// Types //// -struct EvalInfo; struct SearchStack; +enum MovegenPhase { + PH_NULL_MOVE, // Null move + PH_TT_MOVES, // Transposition table move and mate killer + PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 + PH_KILLERS, // Killer moves from the current ply + PH_NONCAPTURES, // Non-captures and underpromotions + PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 + PH_EVASIONS, // Check evasions + PH_QCAPTURES, // Captures in quiescence search + PH_QCHECKS, // Non-capture checks in quiescence search + PH_STOP +}; + +typedef uint8_t MovegenPhaseT; + /// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is +/// the current position. It is initialized with a Position object and a few +/// moves we have reason to believe are good. The most important method is /// MovePicker::pick_next_move(), which returns a new legal move each time it /// is called, until there are no legal moves left, when MOVE_NONE is returned. /// In order to improve the efficiency of the alpha beta algorithm, MovePicker @@ -47,51 +62,30 @@ struct SearchStack; class MovePicker { -public: + MovePicker& operator=(const MovePicker&); // silence a warning under MSVC - enum MovegenPhase { - PH_TT_MOVE, // Transposition table move - PH_MATE_KILLER, // Mate killer from the current ply - PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0 - PH_BAD_CAPTURES, // Queen promotions and captures with SEE values < 0 - PH_KILLER_1, // Killer move 1 from the current ply (not used yet). - PH_KILLER_2, // Killer move 2 from the current ply (not used yet). - PH_NONCAPTURES, // Non-captures and underpromotions - PH_EVASIONS, // Check evasions - PH_QCAPTURES, // Captures in quiescence search - PH_QCHECKS, // Checks in quiescence search - PH_STOP - }; - - MovePicker(const Position& p, bool pvnode, Move ttm, const SearchStack& ss, Depth d); +public: + MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL, bool useNullMove = false); Move get_next_move(); - Move get_next_move(Lock &lock); + Move get_next_move(Lock& lock); int number_of_moves() const; - int current_move_score() const; - MovegenPhase current_move_type() const; Bitboard discovered_check_candidates() const; - static void init_phase_table(); - private: void score_captures(); void score_noncaptures(); void score_evasions(); - void score_qcaptures(); - Move pick_move_from_list(); - int find_best_index(); - int find_best_index(Bitboard* squares, int values[]); + void go_next_phase(); const Position& pos; - Move ttMove, mateKiller, killer1, killer2; - Bitboard pinned, dc; - MoveStack moves[256], badCaptures[64]; - bool pvNode; - Depth depth; - int phaseIndex; - int numOfMoves, numOfBadCaptures; - int movesPicked; + const History& H; + Move ttMoves[2], killers[2]; + const MovegenPhaseT* phasePtr; + int phase, movesPicked, numOfBadCaptures; bool finished; + Bitboard dc, pinned; + MoveStack *curMove, *lastMove; + MoveStack moves[256], badCaptures[64]; }; @@ -105,11 +99,11 @@ private: /// a single reply to check. inline int MovePicker::number_of_moves() const { - return numOfMoves; + return int(lastMove - moves); } /// MovePicker::discovered_check_candidates() returns a bitboard containing -/// all pieces which can possibly give discovered check. This bitboard is +/// all pieces which can possibly give discovered check. This bitboard is /// computed by the constructor function. inline Bitboard MovePicker::discovered_check_candidates() const {