X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=d0ced0474ffd901e6b34275acf520147001fe506;hp=a9a3561acf3fd888f4727f7e34649d47892f8a4b;hb=a21a110188eed1ff41f2a1535a93b48c654663de;hpb=66d5c13a88f041247adf2ba62acdf936a6d6224e diff --git a/src/movepick.h b/src/movepick.h index a9a3561a..d0ced047 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,73 +17,49 @@ along with this program. If not, see . */ - #if !defined MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -//// -//// Includes -//// - -#include "depth.h" #include "history.h" -#include "lock.h" +#include "move.h" #include "position.h" - - -//// -//// Types -//// +#include "types.h" struct SearchStack; -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few +/// MovePicker is a class which is used to pick one pseudo legal move at a time +/// from the current position. It is initialized with a Position object and a few /// moves we have reason to believe are good. The most important method is -/// MovePicker::pick_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. +/// MovePicker::get_next_move(), which returns a new pseudo legal move each time +/// it is called, until there are no moves left, when MOVE_NONE is returned. /// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to be strongest first. +/// attempts to return the moves which are most likely to get a cut-off first. class MovePicker { - MovePicker& operator=(const MovePicker&); // silence a warning under MSVC + MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC public: - MovePicker(const Position& p, Move ttm, Depth d, const History& h, SearchStack* ss = NULL); + MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value); + MovePicker(const Position&, Move, Depth, const History&); + MovePicker(const Position&, Move, const History&, int parentCapture); Move get_next_move(); - Move get_next_move(Lock& lock); - int number_of_evasions() const; private: void score_captures(); void score_noncaptures(); - void score_evasions_or_checks(); + void score_evasions(); void go_next_phase(); const Position& pos; const History& H; - MoveStack ttMoves[2], killers[2]; - int phase; + Depth depth; + Move ttMove; + MoveStack killers[2]; + int captureThreshold, phase; const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastBadCapture; - Bitboard pinned; - MoveStack moves[256], badCaptures[64]; + MoveStack *curMove, *lastMove, *lastNonCapture, *badCaptures; + MoveStack moves[MAX_MOVES]; }; - -//// -//// Inline functions -//// - -/// MovePicker::number_of_evasions() simply returns the number of moves in -/// evasions phase. It is intended to be used in positions where the side to -/// move is in check, for detecting checkmates or situations where there is -/// only a single reply to check. -/// WARNING: It works as long as PH_EVASIONS is the _only_ phase for evasions. - -inline int MovePicker::number_of_evasions() const { - return int(lastMove - moves); -} - #endif // !defined(MOVEPICK_H_INCLUDED)