X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=d9f0457a122fad9a6c9206cf79f371371d107594;hp=90475b3512e15dba6939a4fde9fd130305b15eb1;hb=f35e52f030af837ed8a89eecd67a6f746ee2e897;hpb=c7e31d5aa8e7b51f6580dc0c2a51e2aee15eb817 diff --git a/src/movepick.h b/src/movepick.h index 90475b35..d9f0457a 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,61 +18,90 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include // For std::max -#include // For memset +#include +#include +#include #include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" +/// StatsEntry stores the stat table value. It is usually a number but could +/// be a move or even a nested history. We use a class instead of naked value +/// to directly call history update operator<<() on the entry so to use stats +/// tables at caller sites as simple multi-dim arrays. +template +class StatsEntry { -/// The Stats struct stores moves statistics. According to the template parameter -/// the class can store both History and Gains type statistics. History records -/// how often different moves have been successful or unsuccessful during the -/// current search and is used for reduction and move ordering decisions. Gains -/// records the move's best evaluation gain from one ply to the next and is used -/// for pruning decisions. Entries are stored according only to moving piece and -/// destination square, in particular two moves with different origin but same -/// destination and same piece will be considered identical. -template -struct Stats { + static const bool IsInt = std::is_integral::value; + typedef typename std::conditional::type TT; - static const Value Max = Value(2000); + T entry; - const Value* operator[](Piece p) const { return &table[p][0]; } - void clear() { memset(table, 0, sizeof(table)); } +public: + T* get() { return &entry; } + void operator=(const T& v) { entry = v; } + operator TT() const { return entry; } + + void operator<<(int bonus) { - void update(Piece p, Square to, Value v) { + assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D] + assert(abs(W * D) < std::numeric_limits::max()); // Ensure we don't overflow - if (Gain) - table[p][to] = std::max(v, table[p][to] - 1); + entry += bonus * W - entry * abs(bonus) / D; - else if (abs(table[p][to] + v) < Max) - table[p][to] += v; + assert(abs(entry) <= W * D); } +}; -private: - Value table[PIECE_NB][SQUARE_NB]; +/// Stats is a generic N-dimensional array used to store various statistics. +/// The first template T parameter is the base type of the array, the W parameter +/// is the weight applied to the bonuses when we update values with the << operator, +/// the D parameter limits the range of updates (range is [-W * D, W * D]), and +/// the last parameters (Size and Sizes) encode the dimensions of the array. +template +struct Stats : public std::array, Size> +{ + T* get() { return this->at(0).get(); } + + void fill(const T& v) { + T* p = get(); + std::fill(p, p + sizeof(*this) / sizeof(*p), v); + } }; -typedef Stats History; -typedef Stats Gains; +template +struct Stats : public std::array, Size> { + T* get() { return this->at(0).get(); } +}; -// FIXME: Document me -struct RefutationTable { +/// Different tables use different W/D parameter, name them to ease readibility +enum StatsParams { W2 = 2, W32 = 32, D324 = 324, D936 = 936, NOT_USED = 0 }; - void clear() { memset(table, 0, sizeof(table)); } - void update(Piece p, Square to, Move m) { table[p][to] = m; } - Move get(Piece p, Square to) const { return table[p][to]; } +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses 2 tables (one for each color) indexed by +/// the move's from and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef Stats ButterflyHistory; -private: - Move table[PIECE_NB][SQUARE_NB]; // Mapping: "move A" -> "move B which refutes move A" +/// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous +/// move, see chessprogramming.wikispaces.com/Countermove+Heuristic +typedef Stats CounterMoveHistory; + +/// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type] +typedef Stats CapturePieceToHistory; + +/// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to] +typedef Stats PieceToHistory; + +/// ContinuationHistory is the combined history of a given pair of moves, usually +/// the current one given a previous one. The nested history table is based on +/// PieceToHistory instead of ButterflyBoards. +typedef Stats ContinuationHistory; -}; /// MovePicker class is used to pick one pseudo legal move at a time from the /// current position. The most important method is next_move(), which returns a @@ -81,29 +111,30 @@ private: /// to get a cut-off first. class MovePicker { - - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC - public: - MovePicker(const Position&, Move, Depth, const History&, Search::Stack*, Move, Value); - MovePicker(const Position&, Move, Depth, const History&, Square); - MovePicker(const Position&, Move, const History&, PieceType); - template Move next_move(); + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; + MovePicker(const Position&, Move, Value, const CapturePieceToHistory*); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, Square); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*); + Move next_move(bool skipQuiets = false); private: template void score(); - void generate_next(); + ExtMove* begin() { return cur; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& Hist; - Search::Stack* ss; - Depth depth; - Move ttMove; - MoveStack killers[3]; + const ButterflyHistory* mainHistory; + const CapturePieceToHistory* captureHistory; + const PieceToHistory** contHistory; + Move ttMove, countermove, killers[2]; + ExtMove *cur, *endMoves, *endBadCaptures; + int stage; Square recaptureSquare; - int captureThreshold, phase; - MoveStack *cur, *end, *endQuiets, *endBadCaptures; - MoveStack moves[MAX_MOVES]; + Value threshold; + Depth depth; + ExtMove moves[MAX_MOVES]; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED