X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=d9f0457a122fad9a6c9206cf79f371371d107594;hp=db0ba3c465e4e8b5aacc832c6bff57955480ba9d;hb=f35e52f030af837ed8a89eecd67a6f746ee2e897;hpb=9c35b9365d75a3522cee47536419534b1de91f48 diff --git a/src/movepick.h b/src/movepick.h index db0ba3c4..d9f0457a 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -22,64 +22,85 @@ #define MOVEPICK_H_INCLUDED #include +#include +#include #include "movegen.h" #include "position.h" #include "types.h" -/// StatBoards is a generic 2-dimensional array used to store various statistics -template -struct StatBoards : public std::array, Size1> { +/// StatsEntry stores the stat table value. It is usually a number but could +/// be a move or even a nested history. We use a class instead of naked value +/// to directly call history update operator<<() on the entry so to use stats +/// tables at caller sites as simple multi-dim arrays. +template +class StatsEntry { - void fill(const T& v) { - T* p = &(*this)[0][0]; - std::fill(p, p + sizeof(*this) / sizeof(*p), v); - } - - void update(T& entry, int bonus, const int D) { - - assert(abs(bonus) <= D); // Ensure range is [-32 * D, 32 * D] - assert(abs(32 * D) < INT16_MAX); // Ensure we don't overflow + static const bool IsInt = std::is_integral::value; + typedef typename std::conditional::type TT; - entry += bonus * 32 - entry * abs(bonus) / D; + T entry; - assert(abs(entry) <= 32 * D); - } -}; +public: + T* get() { return &entry; } + void operator=(const T& v) { entry = v; } + operator TT() const { return entry; } -/// ButterflyBoards are 2 tables (one for each color) indexed by the move's from -/// and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards -typedef StatBoards ButterflyBoards; + void operator<<(int bonus) { -/// PieceToBoards are addressed by a move's [piece][to] information -typedef StatBoards PieceToBoards; + assert(abs(bonus) <= D); // Ensure range is [-W * D, W * D] + assert(abs(W * D) < std::numeric_limits::max()); // Ensure we don't overflow -/// ButterflyHistory records how often quiet moves have been successful or -/// unsuccessful during the current search, and is used for reduction and move -/// ordering decisions. It uses ButterflyBoards as backing store. -struct ButterflyHistory : public ButterflyBoards { + entry += bonus * W - entry * abs(bonus) / D; - void update(Color c, Move m, int bonus) { - StatBoards::update((*this)[c][from_to(m)], bonus, 324); + assert(abs(entry) <= W * D); } }; -/// PieceToHistory is like ButterflyHistory, but is based on PieceToBoards -struct PieceToHistory : public PieceToBoards { +/// Stats is a generic N-dimensional array used to store various statistics. +/// The first template T parameter is the base type of the array, the W parameter +/// is the weight applied to the bonuses when we update values with the << operator, +/// the D parameter limits the range of updates (range is [-W * D, W * D]), and +/// the last parameters (Size and Sizes) encode the dimensions of the array. +template +struct Stats : public std::array, Size> +{ + T* get() { return this->at(0).get(); } - void update(Piece pc, Square to, int bonus) { - StatBoards::update((*this)[pc][to], bonus, 936); + void fill(const T& v) { + T* p = get(); + std::fill(p, p + sizeof(*this) / sizeof(*p), v); } }; +template +struct Stats : public std::array, Size> { + T* get() { return this->at(0).get(); } +}; + +/// Different tables use different W/D parameter, name them to ease readibility +enum StatsParams { W2 = 2, W32 = 32, D324 = 324, D936 = 936, NOT_USED = 0 }; + +/// ButterflyHistory records how often quiet moves have been successful or +/// unsuccessful during the current search, and is used for reduction and move +/// ordering decisions. It uses 2 tables (one for each color) indexed by +/// the move's from and to squares, see chessprogramming.wikispaces.com/Butterfly+Boards +typedef Stats ButterflyHistory; + /// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous /// move, see chessprogramming.wikispaces.com/Countermove+Heuristic -typedef StatBoards CounterMoveHistory; +typedef Stats CounterMoveHistory; + +/// CapturePieceToHistory is addressed by a move's [piece][to][captured piece type] +typedef Stats CapturePieceToHistory; + +/// PieceToHistory is like ButterflyHistory but is addressed by a move's [piece][to] +typedef Stats PieceToHistory; -/// ContinuationHistory is the history of a given pair of moves, usually the -/// current one given a previous one. History table is based on PieceToBoards -/// instead of ButterflyBoards. -typedef StatBoards ContinuationHistory; +/// ContinuationHistory is the combined history of a given pair of moves, usually +/// the current one given a previous one. The nested history table is based on +/// PieceToHistory instead of ButterflyBoards. +typedef Stats ContinuationHistory; /// MovePicker class is used to pick one pseudo legal move at a time from the @@ -93,9 +114,9 @@ class MovePicker { public: MovePicker(const MovePicker&) = delete; MovePicker& operator=(const MovePicker&) = delete; - MovePicker(const Position&, Move, Value); - MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const PieceToHistory**, Square); - MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const PieceToHistory**, Move, Move*); + MovePicker(const Position&, Move, Value, const CapturePieceToHistory*); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, Square); + MovePicker(const Position&, Move, Depth, const ButterflyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, Move*); Move next_move(bool skipQuiets = false); private: @@ -105,6 +126,7 @@ private: const Position& pos; const ButterflyHistory* mainHistory; + const CapturePieceToHistory* captureHistory; const PieceToHistory** contHistory; Move ttMove, countermove, killers[2]; ExtMove *cur, *endMoves, *endBadCaptures;