X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=e64ebfade18308a55046c7b61e396e1800bb7f75;hp=765cae29033de7bb1080a29b6506f6b88925d282;hb=ca3835857435590865fd41aac9bf4c1cda76dfc3;hpb=c9d7e99de682516c560009b550c41da9ae2008b8 diff --git a/src/movepick.h b/src/movepick.h index 765cae29..e64ebfad 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,47 +17,92 @@ along with this program. If not, see . */ -#if !defined MOVEPICK_H_INCLUDED +#ifndef MOVEPICK_H_INCLUDED #define MOVEPICK_H_INCLUDED -#include "history.h" -#include "move.h" +#include // For std::max +#include // For std::memset + +#include "movegen.h" #include "position.h" +#include "search.h" #include "types.h" -struct SearchStack; -/// MovePicker is a class which is used to pick one legal move at a time from -/// the current position. It is initialized with a Position object and a few -/// moves we have reason to believe are good. The most important method is -/// MovePicker::get_next_move(), which returns a new legal move each time it -/// is called, until there are no legal moves left, when MOVE_NONE is returned. -/// In order to improve the efficiency of the alpha beta algorithm, MovePicker -/// attempts to return the moves which are most likely to get a cut-off first. +/// The Stats struct stores moves statistics. According to the template parameter +/// the class can store History and Countermoves. History records how often +/// different moves have been successful or unsuccessful during the current search +/// and is used for reduction and move ordering decisions. +/// Countermoves store the move that refute a previous one. Entries are stored +/// using only the moving piece and destination square, hence two moves with +/// different origin but same destination and piece will be considered identical. +template +struct Stats { -class MovePicker { + static const Value Max = Value(1 << 28); + + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } + + void update(Piece pc, Square to, Move m) { - MovePicker& operator=(const MovePicker&); // Silence a warning under MSVC + if (m != table[pc][to]) + table[pc][to] = m; + } + void update(Piece pc, Square to, Value v) { + + table[pc][to] -= table[pc][to] * std::min(abs(v), 512) / 512; + table[pc][to] += v * 64; + } + +private: + T table[PIECE_NB][SQUARE_NB]; +}; + +typedef Stats HistoryStats; +typedef Stats MovesStats; +typedef Stats CounterMovesHistoryStats; + + +/// MovePicker class is used to pick one pseudo legal move at a time from the +/// current position. The most important method is next_move(), which returns a +/// new pseudo legal move each time it is called, until there are no moves left, +/// when MOVE_NONE is returned. In order to improve the efficiency of the alpha +/// beta algorithm, MovePicker attempts to return the moves which are most likely +/// to get a cut-off first. + +class MovePicker { public: - MovePicker(const Position&, Move, Depth, const History&, SearchStack*, Value); - MovePicker(const Position&, Move, Depth, const History&); - Move get_next_move(); + MovePicker(const MovePicker&) = delete; + MovePicker& operator=(const MovePicker&) = delete; + + MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Square); + MovePicker(const Position&, Move, const HistoryStats&, const CounterMovesHistoryStats&, Value); + MovePicker(const Position&, Move, Depth, const HistoryStats&, const CounterMovesHistoryStats&, Move, Search::Stack*); + + template Move next_move(); private: - void score_captures(); - void score_noncaptures(); - void score_evasions(); - void go_next_phase(); + template void score(); + void generate_next_stage(); + ExtMove* begin() { return moves; } + ExtMove* end() { return endMoves; } const Position& pos; - const History& H; - Bitboard pinned; - MoveStack ttMoves[2], killers[2]; - int badCaptureThreshold, phase; - const uint8_t* phasePtr; - MoveStack *curMove, *lastMove, *lastGoodNonCapture, *badCaptures; - MoveStack moves[MAX_MOVES]; + const HistoryStats& history; + const CounterMovesHistoryStats& counterMovesHistory; + Search::Stack* ss; + Move countermove; + Depth depth; + Move ttMove; + ExtMove killers[3]; + Square recaptureSquare; + Value threshold; + int stage; + ExtMove *endQuiets, *endBadCaptures = moves + MAX_MOVES - 1; + ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves; }; -#endif // !defined(MOVEPICK_H_INCLUDED) +#endif // #ifndef MOVEPICK_H_INCLUDED