X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=ef3be6c240f8d553b42c68756e48fa512b5bdf3d;hp=44be9636e45974a67b3d6cf47817b87295d6dad0;hb=ced29248c93de7fc5a4e284807f8f052006e647c;hpb=be509525336b65419e708678abe4e16efb5f6f4d diff --git a/src/movepick.h b/src/movepick.h index 44be9636..ef3be6c2 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2017 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -25,51 +26,65 @@ #include "movegen.h" #include "position.h" -#include "search.h" #include "types.h" -/// The Stats struct stores moves statistics. According to the template parameter -/// the class can store History, Gains and Countermoves. History records how often -/// different moves have been successful or unsuccessful during the current search -/// and is used for reduction and move ordering decisions. Gains records the move's -/// best evaluation gain from one ply to the next and is used for pruning decisions. -/// Countermoves store the move that refute a previous one. Entries are stored -/// using only the moving piece and destination square, hence two moves with -/// different origin but same destination and piece will be considered identical. -template -struct Stats { +/// HistoryStats records how often quiet moves have been successful or unsuccessful +/// during the current search, and is used for reduction and move ordering decisions. +struct HistoryStats { - static const Value Max = Value(250); + static const Value Max = Value(1 << 28); - const T* operator[](Piece pc) const { return table[pc]; } + Value get(Color c, Move m) const { return table[c][from_sq(m)][to_sq(m)]; } void clear() { std::memset(table, 0, sizeof(table)); } + void update(Color c, Move m, Value v) { + + Square from = from_sq(m); + Square to = to_sq(m); - void update(Piece pc, Square to, Move m) { + const int denom = 324; - if (m == table[pc][to].first) - return; + assert(abs(int(v)) <= denom); // Needed for stability. - table[pc][to].second = table[pc][to].first; - table[pc][to].first = m; + table[c][from][to] -= table[c][from][to] * abs(int(v)) / denom; + table[c][from][to] += int(v) * 32; } +private: + Value table[COLOR_NB][SQUARE_NB][SQUARE_NB]; +}; + + +/// A template struct, used to generate MoveStats and CounterMoveHistoryStats: +/// MoveStats store the move that refute a previous one. +/// CounterMoveHistoryStats is like HistoryStats, but with two consecutive moves. +/// Entries are stored using only the moving piece and destination square, hence +/// two moves with different origin but same destination and piece will be +/// considered identical. +template +struct Stats { + const T* operator[](Piece pc) const { return table[pc]; } + T* operator[](Piece pc) { return table[pc]; } + void clear() { std::memset(table, 0, sizeof(table)); } + void fill(const Value& v) { std::fill(&table[0][0], &table[PIECE_NB-1][SQUARE_NB-1]+1, v); }; + void update(Piece pc, Square to, Move m) { table[pc][to] = m; } void update(Piece pc, Square to, Value v) { - if (Gain) - table[pc][to] = std::max(v, table[pc][to] - 1); + const int denom = 936; + + assert(abs(int(v)) <= denom); // Needed for stability. - else if (abs(table[pc][to] + v) < Max) - table[pc][to] += v; + table[pc][to] -= table[pc][to] * abs(int(v)) / denom; + table[pc][to] += int(v) * 32; } private: T table[PIECE_NB][SQUARE_NB]; }; -typedef Stats< true, Value> GainsStats; -typedef Stats HistoryStats; -typedef Stats > MovesStats; +typedef Stats MoveStats; +typedef Stats CounterMoveStats; +typedef Stats CounterMoveHistoryStats; /// MovePicker class is used to pick one pseudo legal move at a time from the @@ -78,37 +93,34 @@ typedef Stats > MovesStats; /// when MOVE_NONE is returned. In order to improve the efficiency of the alpha /// beta algorithm, MovePicker attempts to return the moves which are most likely /// to get a cut-off first. +namespace Search { struct Stack; } class MovePicker { public: MovePicker(const MovePicker&) = delete; MovePicker& operator=(const MovePicker&) = delete; - MovePicker(const Position&, Move, Depth, const HistoryStats&, Square); - MovePicker(const Position&, Move, const HistoryStats&, PieceType); - MovePicker(const Position&, Move, Depth, const HistoryStats&, Move*, Move*, Search::Stack*); + MovePicker(const Position&, Move, Value); + MovePicker(const Position&, Move, Depth, Square); + MovePicker(const Position&, Move, Depth, Search::Stack*); - template Move next_move(); + Move next_move(bool skipQuiets = false); private: template void score(); - void generate_next_stage(); - ExtMove* begin() { return moves; } + ExtMove* begin() { return cur; } ExtMove* end() { return endMoves; } const Position& pos; - const HistoryStats& history; - Search::Stack* ss; - Move* countermoves; - Move* followupmoves; + const Search::Stack* ss; + Move countermove; Depth depth; Move ttMove; - ExtMove killers[6]; Square recaptureSquare; - Value captureThreshold; + Value threshold; int stage; - ExtMove *endQuiets, *endBadCaptures; - ExtMove moves[MAX_MOVES], *cur = moves, *endMoves = moves; + ExtMove *cur, *endMoves, *endBadCaptures; + ExtMove moves[MAX_MOVES]; }; #endif // #ifndef MOVEPICK_H_INCLUDED