X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fmovepick.h;h=f8472c6e67f9ac2de7bc9055938749e720777a52;hp=cdedc9b616f9f78c6a652626c0c0a5ba096ed71b;hb=23c385ec36f9d5a9514ec5b0811ec99d08b45e90;hpb=09bef14c76e119103cc1a9404cbde7e249205deb diff --git a/src/movepick.h b/src/movepick.h index cdedc9b6..f8472c6e 100644 --- a/src/movepick.h +++ b/src/movepick.h @@ -1,8 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -86,7 +84,13 @@ enum StatsType { NoCaptures, Captures }; /// unsuccessful during the current search, and is used for reduction and move /// ordering decisions. It uses 2 tables (one for each color) indexed by /// the move's from and to squares, see www.chessprogramming.org/Butterfly_Boards -typedef Stats ButterflyHistory; +typedef Stats ButterflyHistory; + +/// At higher depths LowPlyHistory records successful quiet moves near the root +/// and quiet moves which are/were in the PV (ttPv). It is cleared with each new +/// search and filled during iterative deepening. +constexpr int MAX_LPH = 4; +typedef Stats LowPlyHistory; /// CounterMoveHistory stores counter moves indexed by [piece][to] of the previous /// move, see www.chessprogramming.org/Countermove_Heuristic @@ -123,10 +127,12 @@ public: const PieceToHistory**, Square); MovePicker(const Position&, Move, Depth, const ButterflyHistory*, + const LowPlyHistory*, const CapturePieceToHistory*, const PieceToHistory**, Move, - Move*); + const Move*, + int); Move next_move(bool skipQuiets = false); private: @@ -137,6 +143,7 @@ private: const Position& pos; const ButterflyHistory* mainHistory; + const LowPlyHistory* lowPlyHistory; const CapturePieceToHistory* captureHistory; const PieceToHistory** continuationHistory; Move ttMove; @@ -145,6 +152,7 @@ private: Square recaptureSquare; Value threshold; Depth depth; + int ply; ExtMove moves[MAX_MOVES]; };