X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fnotation.cpp;h=69a44d95bf8b8de90186fd423547bb4b577e750c;hp=8ea6ad52aea0694ee5cf87808f444221e33837f1;hb=628808a11382a3ac;hpb=7b4aa1070882cba085c9d6ed03d934734c395fe5 diff --git a/src/notation.cpp b/src/notation.cpp index 8ea6ad52..69a44d95 100644 --- a/src/notation.cpp +++ b/src/notation.cpp @@ -25,6 +25,8 @@ using std::string; +static const char* PieceToChar = " PNBRQK pnbrqk"; + /// move_to_uci() converts a move to a string in coordinate notation /// (g1f3, a7a8q, etc.). The only special case is castling moves, where we print /// in the e1g1 notation in normal chess mode, and in e1h1 notation in chess960 @@ -34,7 +36,6 @@ const string move_to_uci(Move m, bool chess960) { Square from = from_sq(m); Square to = to_sq(m); - string promotion; if (m == MOVE_NONE) return "(none)"; @@ -42,13 +43,15 @@ const string move_to_uci(Move m, bool chess960) { if (m == MOVE_NULL) return "0000"; - if (is_castle(m) && !chess960) + if (type_of(m) == CASTLE && !chess960) to = (to > from ? FILE_G : FILE_C) | rank_of(from); - if (is_promotion(m)) - promotion = char(tolower(piece_type_to_char(promotion_type(m)))); + string move = square_to_string(from) + square_to_string(to); + + if (type_of(m) == PROMOTION) + move += PieceToChar[promotion_type(m) + 7]; // Lower case - return square_to_string(from) + square_to_string(to) + promotion; + return move; } @@ -60,7 +63,7 @@ Move move_from_uci(const Position& pos, string& str) { if (str.length() == 5) // Junior could send promotion piece in uppercase str[4] = char(tolower(str[4])); - for (MoveList ml(pos); !ml.end(); ++ml) + for (MoveList ml(pos); !ml.end(); ++ml) if (str == move_to_uci(ml.move(), pos.is_chess960())) return ml.move(); @@ -84,24 +87,25 @@ const string move_to_san(Position& pos, Move m) { Bitboard attackers; bool ambiguousMove, ambiguousFile, ambiguousRank; string san; + Color us = pos.side_to_move(); Square from = from_sq(m); Square to = to_sq(m); - PieceType pt = type_of(pos.piece_on(from)); + Piece pc = pos.piece_on(from); - if (is_castle(m)) + if (type_of(m) == CASTLE) san = to > from ? "O-O" : "O-O-O"; else { - if (pt != PAWN) + if (type_of(pc) != PAWN) { - san = piece_type_to_char(pt); + san = PieceToChar[pc]; // Disambiguation if we have more then one piece with destination 'to' // note that for pawns is not needed because starting file is explicit. - attackers = pos.attackers_to(to) & pos.pieces(pos.side_to_move(), pt); - attackers ^= from; ambiguousMove = ambiguousFile = ambiguousRank = false; + attackers = (pos.attacks_from(pc, to) & pos.pieces(us)) ^ from; + while (attackers) { Square sq = pop_1st_bit(&attackers); @@ -127,26 +131,23 @@ const string move_to_san(Position& pos, Move m) { san += square_to_string(from); } } + else if (pos.is_capture(m)) + san = file_to_char(file_of(from)); if (pos.is_capture(m)) - { - if (pt == PAWN) - san += file_to_char(file_of(from)); - san += 'x'; - } san += square_to_string(to); - if (is_promotion(m)) - san += string("=") + piece_type_to_char(promotion_type(m)); + if (type_of(m) == PROMOTION) + san += string("=") + PieceToChar[promotion_type(m)]; } if (pos.move_gives_check(m, CheckInfo(pos))) { StateInfo st; pos.do_move(m, st); - san += MoveList(pos).size() ? "+" : "#"; + san += MoveList(pos).size() ? "+" : "#"; pos.undo_move(m); }