X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=0642c6799041632263aad067557b2f010df019e6;hp=5662d13ad26b8fbe0a196a55fa5149f4f8bc32b3;hb=8de29390f2d2bd31585b93ff46eae3051126f666;hpb=9742fb10fd83e82ad760e4cac5cef3d6dff670ed diff --git a/src/pawns.cpp b/src/pawns.cpp index 5662d13a..0642c679 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2016 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -33,32 +34,30 @@ namespace { // Isolated pawn penalty by opposed flag and file const Score Isolated[2][FILE_NB] = { - { S(37, 45), S(54, 52), S(60, 52), S(60, 52), - S(60, 52), S(60, 52), S(54, 52), S(37, 45) }, - { S(25, 30), S(36, 35), S(40, 35), S(40, 35), - S(40, 35), S(40, 35), S(36, 35), S(25, 30) } }; + { S(31, 36), S(45, 41), S(50, 41), S(50, 41), + S(50, 41), S(50, 41), S(45, 41), S(31, 36) }, + { S(21, 24), S(30, 28), S(33, 28), S(33, 28), + S(33, 28), S(33, 28), S(30, 28), S(21, 24) } }; // Backward pawn penalty by opposed flag - const Score Backward[2] = { S(67, 42), S(49, 24) }; - - // Unsupported pawn penalty, for pawns which are neither isolated or backward - const Score Unsupported = S(20, 10); + const Score Backward[2] = { S(56, 33), S(41, 19) }; + + // Unsupported pawn penalty for pawns which are neither isolated or backward, + // by number of pawns it supports [less than 2 / exactly 2]. + const Score Unsupported[2] = { S(17, 8), S(21, 12) }; // Connected pawn bonus by opposed, phalanx, twice supported and rank Score Connected[2][2][2][RANK_NB]; - + // Doubled pawn penalty by file const Score Doubled[FILE_NB] = { - S(13, 43), S(20, 48), S(23, 48), S(23, 48), - S(23, 48), S(23, 48), S(20, 48), S(13, 43) }; + S(11, 34), S(17, 38), S(19, 38), S(19, 38), + S(19, 38), S(19, 38), S(17, 38), S(11, 34) }; // Lever bonus by rank const Score Lever[RANK_NB] = { S( 0, 0), S( 0, 0), S(0, 0), S(0, 0), - S(20, 20), S(40, 40), S(0, 0), S(0, 0) }; - - // Center bind bonus, when two pawns controls the same central square - const Score CenterBind = S(16, 0); + S(17, 16), S(33, 32), S(0, 0), S(0, 0) }; // Weakness of our pawn shelter in front of the king by [distance from edge][rank] const Value ShelterWeakness[][RANK_NB] = { @@ -101,10 +100,6 @@ namespace { const Square Right = (Us == WHITE ? DELTA_NE : DELTA_SW); const Square Left = (Us == WHITE ? DELTA_NW : DELTA_SE); - const Bitboard CenterBindMask = - Us == WHITE ? (FileDBB | FileEBB) & (Rank5BB | Rank6BB | Rank7BB) - : (FileDBB | FileEBB) & (Rank4BB | Rank3BB | Rank2BB); - Bitboard b, neighbours, doubled, supported, phalanx; Square s; bool passed, isolated, opposed, backward, lever, connected; @@ -181,7 +176,7 @@ namespace { score -= Backward[opposed]; else if (!supported) - score -= Unsupported; + score -= Unsupported[more_than_one(neighbours & rank_bb(s + Up))]; if (connected) score += Connected[opposed][!!phalanx][more_than_one(supported)][relative_rank(Us, s)]; @@ -196,9 +191,6 @@ namespace { b = e->semiopenFiles[Us] ^ 0xFF; e->pawnSpan[Us] = b ? int(msb(b) - lsb(b)) : 0; - b = shift_bb(ourPawns) & shift_bb(ourPawns) & CenterBindMask; - score += CenterBind * popcount(b); - return score; } @@ -212,7 +204,7 @@ namespace Pawns { void init() { - static const int Seed[RANK_NB] = { 0, 6, 15, 10, 57, 75, 135, 258 }; + static const int Seed[RANK_NB] = { 0, 8, 19, 13, 71, 94, 169, 324 }; for (int opposed = 0; opposed <= 1; ++opposed) for (int phalanx = 0; phalanx <= 1; ++phalanx) @@ -221,7 +213,7 @@ void init() { int v = (Seed[r] + (phalanx ? (Seed[r + 1] - Seed[r]) / 2 : 0)) >> opposed; v += (apex ? v / 2 : 0); - Connected[opposed][phalanx][apex][r] = make_score(3 * v / 2, v); + Connected[opposed][phalanx][apex][r] = make_score(v, v * 5 / 8); } }