X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=0b5c59d3fae0df6048f7852f872557af5274f16b;hp=d589dc1a3cf12ca81c0fc81c3544ce65e6f3c853;hb=e53774bc49dd0aaa1c129ee98c09e1a56ef974fb;hpb=fce799294c124a096b15539bb863788ec3a68cf6 diff --git a/src/pawns.cpp b/src/pawns.cpp index d589dc1a..0b5c59d3 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -50,8 +50,8 @@ namespace { { S(20, 28), S(29, 31), S(33, 31), S(33, 31), S(33, 31), S(33, 31), S(29, 31), S(20, 28) } }; - // Connected pawn bonus by opposed, phalanx flags and rank - Score Connected[2][2][RANK_NB]; + // Connected pawn bonus by opposed, phalanx, twice supported and rank + Score Connected[2][2][2][RANK_NB]; // Levers bonus by rank const Score Lever[RANK_NB] = { @@ -110,9 +110,9 @@ namespace { const Square Right = (Us == WHITE ? DELTA_NE : DELTA_SW); const Square Left = (Us == WHITE ? DELTA_NW : DELTA_SE); - Bitboard b, p, doubled, connected, supported; + Bitboard b, neighbours, doubled, connected, supported, phalanx; Square s; - bool passed, isolated, opposed, phalanx, backward, lever; + bool passed, isolated, opposed, backward, lever; Score score = SCORE_ZERO; const Square* pl = pos.list(Us); const Bitboard* pawnAttacksBB = StepAttacksBB[make_piece(Us, PAWN)]; @@ -137,21 +137,19 @@ namespace { // This file cannot be semi-open e->semiopenFiles[Us] &= ~(1 << f); - // Previous rank - p = rank_bb(s - Up); - // Flag the pawn - connected = ourPawns & adjacent_files_bb(f) & (rank_bb(s) | p); - phalanx = connected & rank_bb(s); - supported = connected & p; - isolated = !(ourPawns & adjacent_files_bb(f)); + neighbours = ourPawns & adjacent_files_bb(f); doubled = ourPawns & forward_bb(Us, s); opposed = theirPawns & forward_bb(Us, s); passed = !(theirPawns & passed_pawn_mask(Us, s)); lever = theirPawns & pawnAttacksBB[s]; + phalanx = neighbours & rank_bb(s); + supported = neighbours & rank_bb(s - Up); + connected = supported | phalanx; + isolated = !neighbours; // Test for backward pawn. - // If the pawn is passed, isolated, connected or a lever it cannot be + // If the pawn is passed, isolated, lever or connected it cannot be // backward. If there are friendly pawns behind on adjacent files // it cannot be backward either. if ( (passed | isolated | lever | connected) @@ -192,13 +190,8 @@ namespace { if (backward) score -= Backward[opposed][f]; - if (connected) { - score += Connected[opposed][phalanx][relative_rank(Us, s)]; - if (more_than_one(supported)) { - //apex bonus: pawn on s is supported twice - score += Connected[opposed][phalanx][relative_rank(Us, s)] / 2; - } - } + if (connected) + score += Connected[opposed][!!phalanx][more_than_one(supported)][relative_rank(Us, s)]; if (lever) score += Lever[relative_rank(Us, s)]; @@ -228,12 +221,13 @@ void init() for (int opposed = 0; opposed <= 1; ++opposed) for (int phalanx = 0; phalanx <= 1; ++phalanx) - for (Rank r = RANK_2; r < RANK_8; ++r) - { - int bonus = Seed[r] + (phalanx ? (Seed[r + 1] - Seed[r]) / 2 : 0); - bonus >>= opposed; - Connected[opposed][phalanx][r] = make_score( 3 * bonus / 2, bonus); - } + for (int apex = 0; apex <= 1; ++apex) + for (Rank r = RANK_2; r < RANK_8; ++r) + { + int v = (Seed[r] + (phalanx ? (Seed[r + 1] - Seed[r]) / 2 : 0)) >> opposed; + v += (apex ? v / 2 : 0); + Connected[opposed][phalanx][apex][r] = make_score(3 * v / 2, v); + } }