X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=52bc9f88eea5eb031931cfe1aa17dce81fde575e;hp=587c9b95509224a4f396ae27ec50cf2a3aac6f50;hb=ed04c010eb4a569532f322f5030d468380b3ab57;hpb=1d0159075e916c738760b788d605b71b3736cb7c diff --git a/src/pawns.cpp b/src/pawns.cpp index 587c9b95..52bc9f88 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -61,7 +61,14 @@ namespace { S(34,68), S(83,166), S(0, 0), S( 0, 0) }; + const Score PawnStructureWeight = S(233, 201); + #undef S + + inline Score apply_weight(Score v, Score w) { + return make_score((int(mg_value(v)) * mg_value(w)) / 0x100, + (int(eg_value(v)) * eg_value(w)) / 0x100); + } } @@ -72,8 +79,6 @@ namespace { PawnInfo* PawnInfoTable::get_pawn_info(const Position& pos) const { - assert(pos.is_ok()); - Key key = pos.get_pawn_key(); PawnInfo* pi = probe(key); @@ -95,9 +100,12 @@ PawnInfo* PawnInfoTable::get_pawn_info(const Position& pos) const { pi->pawnAttacks[WHITE] = ((wPawns << 9) & ~FileABB) | ((wPawns << 7) & ~FileHBB); pi->pawnAttacks[BLACK] = ((bPawns >> 7) & ~FileABB) | ((bPawns >> 9) & ~FileHBB); - // Evaluate pawns for both colors + // Evaluate pawns for both colors and weight the result pi->value = evaluate_pawns(pos, wPawns, bPawns, pi) - evaluate_pawns(pos, bPawns, wPawns, pi); + + pi->value = apply_weight(pi->value, PawnStructureWeight); + return pi; } @@ -117,15 +125,15 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns, Rank r; bool passed, isolated, doubled, opposed, chain, backward, candidate; Score value = SCORE_ZERO; - const Square* ptr = pos.piece_list_begin(Us, PAWN); + const Square* pl = pos.piece_list(Us, PAWN); // Loop through all pawns of the current color and score each pawn - while ((s = *ptr++) != SQ_NONE) + while ((s = *pl++) != SQ_NONE) { assert(pos.piece_on(s) == make_piece(Us, PAWN)); - f = square_file(s); - r = square_rank(s); + f = file_of(s); + r = rank_of(s); // This file cannot be half open pi->halfOpenFiles[Us] &= ~(1 << f); @@ -220,7 +228,7 @@ Score PawnInfo::updateShelter(const Position& pos, Square ksq) { for (int i = 0; i < 3; i++) { r += Shift; - shelter += BitCount8Bit[(pawns >> r) & 0xFF] * (64 >> i); + shelter += BitCount8Bit[(pawns >> r) & 0xFF] << (6 - i); } } kingSquares[Us] = ksq;