X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=5bf0e82ea98434aee57b171d5604b9ddf3055781;hp=0642c6799041632263aad067557b2f010df019e6;hb=8fb45caadef67fb2ccc27857c15ade987d9f5e2f;hpb=56dd58e6f9d9073b963ebf2add7da9723eb5cd5a diff --git a/src/pawns.cpp b/src/pawns.cpp index 0642c679..5bf0e82e 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -22,7 +22,6 @@ #include #include "bitboard.h" -#include "bitcount.h" #include "pawns.h" #include "position.h" #include "thread.h" @@ -114,7 +113,7 @@ namespace { e->kingSquares[Us] = SQ_NONE; e->semiopenFiles[Us] = 0xFF; e->pawnAttacks[Us] = shift_bb(ourPawns) | shift_bb(ourPawns); - e->pawnsOnSquares[Us][BLACK] = popcount(ourPawns & DarkSquares); + e->pawnsOnSquares[Us][BLACK] = popcount(ourPawns & DarkSquares); e->pawnsOnSquares[Us][WHITE] = pos.count(Us) - e->pawnsOnSquares[Us][BLACK]; // Loop through all pawns of the current color and score each pawn @@ -233,7 +232,7 @@ Entry* probe(const Position& pos) { e->key = key; e->score = evaluate(pos, e) - evaluate(pos, e); - e->asymmetry = popcount(e->semiopenFiles[WHITE] ^ e->semiopenFiles[BLACK]); + e->asymmetry = popcount(e->semiopenFiles[WHITE] ^ e->semiopenFiles[BLACK]); return e; } @@ -288,9 +287,6 @@ Score Entry::do_king_safety(const Position& pos, Square ksq) { if (pawns) while (!(DistanceRingBB[ksq][minKingPawnDistance++] & pawns)) {} - if (relative_rank(Us, ksq) > RANK_4) - return make_score(0, -16 * minKingPawnDistance); - Value bonus = shelter_storm(pos, ksq); // If we can castle use the bonus after the castling if it is bigger