X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=6623ab71b80b9db18c59a9cbdfba11c62a3c89cd;hp=72556172cb51cef20e3815ed5a4c1271b9b202bb;hb=d4cb80b2106efb58db87495090a3898d902075d6;hpb=c794c8c8016dfdc8360c9d5ab74dffa9d93d9277 diff --git a/src/pawns.cpp b/src/pawns.cpp index 72556172..6623ab71 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -45,7 +45,7 @@ namespace { // Strength of pawn shelter for our king by [distance from edge][rank]. // RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king. - Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = { + constexpr Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = { { V( -9), V(64), V(77), V( 44), V( 4), V( -1), V(-11) }, { V(-15), V(83), V(51), V(-10), V( 1), V(-10), V(-28) }, { V(-18), V(84), V(27), V(-12), V(21), V( -7), V(-36) }, @@ -56,10 +56,6 @@ namespace { // For the unopposed and unblocked cases, RANK_1 = 0 is used when opponent has // no pawn on the given file, or their pawn is behind our king. constexpr Value StormDanger[][4][RANK_NB] = { - { { V( 0), V(-290), V(-274), V(57), V(41) }, // BlockedByKing - { V( 0), V( 60), V( 144), V(39), V(13) }, - { V( 0), V( 65), V( 141), V(41), V(34) }, - { V( 0), V( 53), V( 127), V(56), V(14) } }, { { V( 4), V( 73), V( 132), V(46), V(31) }, // Unopposed { V( 1), V( 64), V( 143), V(26), V(13) }, { V( 1), V( 47), V( 110), V(44), V(24) }, @@ -183,7 +179,7 @@ namespace Pawns { void init() { - static constexpr int Seed[RANK_NB] = { 0, 13, 24, 18, 76, 100, 175, 330 }; + static constexpr int Seed[RANK_NB] = { 0, 13, 24, 18, 65, 100, 175, 330 }; for (int opposed = 0; opposed <= 1; ++opposed) for (int phalanx = 0; phalanx <= 1; ++phalanx) @@ -228,9 +224,10 @@ Entry* probe(const Position& pos) { template Value Entry::evaluate_shelter(const Position& pos, Square ksq) { - enum { BlockedByKing, Unopposed, BlockedByPawn, Unblocked }; + enum { Unopposed, BlockedByPawn, Unblocked }; constexpr Color Them = (Us == WHITE ? BLACK : WHITE); constexpr Direction Down = (Us == WHITE ? SOUTH : NORTH); + constexpr Bitboard BlockRanks = (Us == WHITE ? Rank1BB | Rank2BB : Rank8BB | Rank7BB); Bitboard b = pos.pieces(PAWN) & (forward_ranks_bb(Us, ksq) | rank_bb(ksq)); Bitboard ourPawns = b & pos.pieces(Us); @@ -238,6 +235,9 @@ Value Entry::evaluate_shelter(const Position& pos, Square ksq) { Value safety = (ourPawns & file_bb(ksq)) ? Value(5) : Value(-5); + if ((shift(theirPawns) & (FileABB | FileHBB) & BlockRanks) & ksq) + safety += 374; + File center = std::max(FILE_B, std::min(FILE_G, file_of(ksq))); for (File f = File(center - 1); f <= File(center + 1); ++f) { @@ -249,11 +249,9 @@ Value Entry::evaluate_shelter(const Position& pos, Square ksq) { int d = std::min(f, ~f); safety += ShelterStrength[d][rkUs] - - StormDanger - [(shift(b) & ksq) ? BlockedByKing : - rkUs == RANK_1 ? Unopposed : - rkThem == (rkUs + 1) ? BlockedByPawn : Unblocked] - [d][rkThem]; + - StormDanger[rkUs == RANK_1 ? Unopposed : + rkUs == rkThem - 1 ? BlockedByPawn : Unblocked] + [d][rkThem]; } return safety;