X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=b5c377efcd1e30221a514ea050e8787ba8b5a692;hp=9ca1f67f536d8291125ab6852b8e438086352f3e;hb=c295599e4ad481f677b14cb0be14174b61ebff81;hpb=0c9c5032e8a4aa360844202b338b1558441199a4 diff --git a/src/pawns.cpp b/src/pawns.cpp index 9ca1f67f..b5c377ef 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -94,8 +94,8 @@ namespace { }; // Pawn storm open file bonuses by file - const int16_t KStormOpenFileBonus[8] = { 31, 31, 18, 0, 0, 0, 0, 0 }; - const int16_t QStormOpenFileBonus[8] = { 0, 0, 0, 0, 0, 26, 42, 26 }; + const int16_t QStormOpenFileBonus[8] = { 31, 31, 18, 0, 0, 0, 0, 0 }; + const int16_t KStormOpenFileBonus[8] = { 0, 0, 0, 0, 0, 26, 42, 26 }; // Pawn storm lever bonuses by file const int StormLeverBonus[8] = { -8, -8, -13, 0, 0, -13, -8, -8 }; @@ -148,7 +148,7 @@ PawnInfo* PawnInfoTable::get_pawn_info(const Position& pos) const { assert(pos.is_ok()); Key key = pos.get_pawn_key(); - int index = int(key & (size - 1)); + unsigned index = unsigned(key & (size - 1)); PawnInfo* pi = entries + index; // If pi->key matches the position's pawn hash key, it means that we @@ -214,7 +214,7 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns, pi->qsStormValue[Us] += QStormTable[relative_square(Us, s)] + bonus; // Our rank plus previous one. Used for chain detection. - b = rank_bb(r) | rank_bb(r + (Us == WHITE ? -1 : 1)); + b = rank_bb(r) | rank_bb(Us == WHITE ? r - 1 : r + 1); // Passed, isolated, doubled or member of a pawn // chain (but not the backward one) ? @@ -226,15 +226,15 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns, // Test for backward pawn // + backward = false; + // If the pawn is passed, isolated, or member of a pawn chain // it cannot be backward. If can capture an enemy pawn or if // there are friendly pawns behind on neighboring files it cannot // be backward either. - if ( (passed | isolated | chain) - || (ourPawns & attack_span_mask(opposite_color(Us), s)) - || (pos.attacks_from(s, Us) & theirPawns)) - backward = false; - else + if ( !(passed | isolated | chain) + && !(ourPawns & attack_span_mask(opposite_color(Us), s)) + && !(pos.attacks_from(s, Us) & theirPawns)) { // We now know that there are no friendly pawns beside or behind this // pawn on neighboring files. We now check whether the pawn is @@ -274,7 +274,7 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns, if (isolated) { value -= IsolatedPawnPenalty[f]; - if (!(theirPawns & file_bb(f))) + if (!opposed) value -= IsolatedPawnPenalty[f] / 2; } if (doubled) @@ -283,7 +283,7 @@ Score PawnInfoTable::evaluate_pawns(const Position& pos, Bitboard ourPawns, if (backward) { value -= BackwardPawnPenalty[f]; - if (!(theirPawns & file_bb(f))) + if (!opposed) value -= BackwardPawnPenalty[f] / 2; } if (chain)