X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.cpp;h=d3d2ea0f744c531f10eb216a8c817fb6e5e28483;hp=af0f6618103272d47f359f5036dea39fb367c2ad;hb=d21e421ad74cff3b157d156d6ea8fdee3634e75b;hpb=5f1843c9cb55afcd3fb1da9e9dc4b0092f25d9f0 diff --git a/src/pawns.cpp b/src/pawns.cpp index af0f6618..d3d2ea0f 100644 --- a/src/pawns.cpp +++ b/src/pawns.cpp @@ -30,29 +30,29 @@ namespace { #define S(mg, eg) make_score(mg, eg) // Pawn penalties - constexpr Score Backward = S( 8, 27); - constexpr Score Doubled = S(11, 55); - constexpr Score Isolated = S( 5, 17); - constexpr Score WeakLever = S( 2, 54); - constexpr Score WeakUnopposed = S(15, 25); + constexpr Score Backward = S( 6, 23); + constexpr Score Doubled = S(13, 53); + constexpr Score Isolated = S( 2, 15); + constexpr Score WeakLever = S( 5, 57); + constexpr Score WeakUnopposed = S(16, 22); // Bonus for blocked pawns at 5th or 6th rank - constexpr Score BlockedPawn[2] = { S(-13, -4), S(-4, 3) }; + constexpr Score BlockedPawn[2] = { S(-15, -3), S(-6, 3) }; constexpr Score BlockedStorm[RANK_NB] = { - S(0, 0), S(0, 0), S(76, 78), S(-10, 15), S(-7, 10), S(-4, 6), S(-1, 2) + S(0, 0), S(0, 0), S(75, 78), S(-8, 16), S(-6, 10), S(-6, 6), S(0, 2) }; // Connected pawn bonus - constexpr int Connected[RANK_NB] = { 0, 7, 8, 11, 24, 45, 85 }; + constexpr int Connected[RANK_NB] = { 0, 5, 7, 11, 24, 48, 86 }; // Strength of pawn shelter for our king by [distance from edge][rank]. // RANK_1 = 0 is used for files where we have no pawn, or pawn is behind our king. constexpr Value ShelterStrength[int(FILE_NB) / 2][RANK_NB] = { - { V( -6), V( 81), V( 93), V( 58), V( 39), V( 18), V( 25) }, - { V(-43), V( 61), V( 35), V(-49), V(-29), V(-11), V( -63) }, - { V(-10), V( 75), V( 23), V( -2), V( 32), V( 3), V( -45) }, - { V(-39), V(-13), V(-29), V(-52), V(-48), V(-67), V(-166) } + { V( -5), V( 82), V( 92), V( 54), V( 36), V( 22), V( 28) }, + { V(-44), V( 63), V( 33), V(-50), V(-30), V(-12), V( -62) }, + { V(-11), V( 77), V( 22), V( -6), V( 31), V( 8), V( -45) }, + { V(-39), V(-12), V(-29), V(-50), V(-43), V(-68), V(-164) } }; // Danger of enemy pawns moving toward our king by [distance from edge][rank]. @@ -60,12 +60,18 @@ namespace { // is behind our king. Note that UnblockedStorm[0][1-2] accommodate opponent pawn // on edge, likely blocked by our king. constexpr Value UnblockedStorm[int(FILE_NB) / 2][RANK_NB] = { - { V( 85), V(-289), V(-166), V(97), V(50), V( 45), V( 50) }, - { V( 46), V( -25), V( 122), V(45), V(37), V(-10), V( 20) }, - { V( -6), V( 51), V( 168), V(34), V(-2), V(-22), V(-14) }, - { V(-15), V( -11), V( 101), V( 4), V(11), V(-15), V(-29) } + { V( 87), V(-288), V(-168), V( 96), V( 47), V( 44), V( 46) }, + { V( 42), V( -25), V( 120), V( 45), V( 34), V( -9), V( 24) }, + { V( -8), V( 51), V( 167), V( 35), V( -4), V(-16), V(-12) }, + { V(-17), V( -13), V( 100), V( 4), V( 9), V(-16), V(-31) } }; + + // KingOnFile[semi-open Us][semi-open Them] contains bonuses/penalties + // for king when the king is on a semi-open or open file. + constexpr Score KingOnFile[2][2] = {{ S(-21,10), S(-7, 1) }, + { S( 0,-3), S( 9,-4) }}; + #undef S #undef V @@ -86,7 +92,7 @@ namespace { Square s; bool backward, passed, doubled; Score score = SCORE_ZERO; - const Square* pl = pos.squares(Us); + Bitboard b = pos.pieces(Us, PAWN); Bitboard ourPawns = pos.pieces( Us, PAWN); Bitboard theirPawns = pos.pieces(Them, PAWN); @@ -99,8 +105,9 @@ namespace { e->blockedCount += popcount(shift(ourPawns) & (theirPawns | doubleAttackThem)); // Loop through all pawns of the current color and score each pawn - while ((s = *pl++) != SQ_NONE) - { + while (b) { + s = pop_lsb(&b); + assert(pos.piece_on(s) == make_piece(Us, PAWN)); Rank r = relative_rank(Us, s); @@ -147,7 +154,7 @@ namespace { if (support | phalanx) { int v = Connected[r] * (2 + bool(phalanx) - bool(opposed)) - + 21 * popcount(support); + + 22 * popcount(support); score += make_score(v, v * (r - 2) / 4); } @@ -165,14 +172,14 @@ namespace { else if (backward) score -= Backward - + WeakUnopposed * !opposed; + + WeakUnopposed * !opposed * bool(~(FileABB | FileHBB) & s); if (!support) score -= Doubled * doubled + WeakLever * more_than_one(lever); - if (blocked && r > RANK_4) - score += BlockedPawn[r-4]; + if (blocked && r >= RANK_5) + score += BlockedPawn[r - RANK_5]; } return score; @@ -237,6 +244,9 @@ Score Entry::evaluate_shelter(const Position& pos, Square ksq) const { bonus -= make_score(UnblockedStorm[d][theirRank], 0); } + // King On File + bonus -= KingOnFile[pos.is_on_semiopen_file(Us, ksq)][pos.is_on_semiopen_file(Them, ksq)]; + return bonus; }