X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=0098a963db224a478d74eed4164d24acb5ffebad;hp=1e49a307f64d3748ea742a618869585b0cc46fdb;hb=af750bd2ef919ba8aca8986c40f06cd58f0aef05;hpb=10e64e05094e75d89baa4495fa867a8a64195bb7 diff --git a/src/pawns.h b/src/pawns.h index 1e49a307..0098a963 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,94 +17,64 @@ along with this program. If not, see . */ -#if !defined(PAWNS_H_INCLUDED) +#ifndef PAWNS_H_INCLUDED #define PAWNS_H_INCLUDED +#include "misc.h" #include "position.h" -#include "tt.h" #include "types.h" -const int PawnTableSize = 16384; +namespace Pawns { -/// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash -/// table (performed by calling the pawn_info method in a PawnInfoTable -/// object) returns a pointer to a PawnInfo object. +/// Pawns::Entry contains various information about a pawn structure. Currently, +/// it only includes a middle game and end game pawn structure evaluation, and a +/// bitboard of passed pawns. We may want to add further information in the future. +/// A lookup to the pawn hash table (performed by calling the probe function) +/// returns a pointer to an Entry object. -class PawnInfo { +struct Entry { - friend class PawnInfoTable; + Score pawns_value() const { return value; } + Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } + Bitboard passed_pawns(Color c) const { return passedPawns[c]; } + Bitboard candidate_pawns(Color c) const { return candidatePawns[c]; } + int pawns_on_same_color_squares(Color c, Square s) const { return pawnsOnSquares[c][!!(DarkSquares & s)]; } + int semiopen(Color c, File f) const { return semiopenFiles[c] & (1 << int(f)); } + int semiopen_on_side(Color c, File f, bool left) const { -public: - Score pawns_value() const; - Bitboard pawn_attacks(Color c) const; - Bitboard passed_pawns(Color c) const; - int file_is_half_open(Color c, File f) const; - int has_open_file_to_left(Color c, File f) const; - int has_open_file_to_right(Color c, File f) const; + return semiopenFiles[c] & (left ? ((1 << int(f)) - 1) : ~((1 << int(f+1)) - 1)); + } template - Score king_safety(const Position& pos, Square ksq); + Score king_safety(const Position& pos, Square ksq) { + + return kingSquares[Us] == ksq && castleRights[Us] == pos.can_castle(Us) + ? kingSafety[Us] : update_safety(pos, ksq); + } -private: template Score update_safety(const Position& pos, Square ksq); template - int shelter_storm(const Position& pos, Square ksq); + Value shelter_storm(const Position& pos, Square ksq); Key key; - Bitboard passedPawns[2]; - Bitboard pawnAttacks[2]; - Square kingSquares[2]; + Bitboard passedPawns[COLOR_NB]; + Bitboard candidatePawns[COLOR_NB]; + Bitboard pawnAttacks[COLOR_NB]; + Square kingSquares[COLOR_NB]; + int minKPdistance[COLOR_NB]; + int castleRights[COLOR_NB]; Score value; - int halfOpenFiles[2]; - Score kingShelters[2]; + int semiopenFiles[COLOR_NB]; + Score kingSafety[COLOR_NB]; + int pawnsOnSquares[COLOR_NB][COLOR_NB]; }; +typedef HashTable Table; -/// The PawnInfoTable class represents a pawn hash table. The most important -/// method is pawn_info, which returns a pointer to a PawnInfo object. - -class PawnInfoTable : public SimpleHash { -public: - PawnInfo* pawn_info(const Position& pos) const; - -private: - template - static Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi); -}; - - -inline Score PawnInfo::pawns_value() const { - return value; -} - -inline Bitboard PawnInfo::pawn_attacks(Color c) const { - return pawnAttacks[c]; -} - -inline Bitboard PawnInfo::passed_pawns(Color c) const { - return passedPawns[c]; -} - -inline int PawnInfo::file_is_half_open(Color c, File f) const { - return halfOpenFiles[c] & (1 << int(f)); -} - -inline int PawnInfo::has_open_file_to_left(Color c, File f) const { - return halfOpenFiles[c] & ((1 << int(f)) - 1); -} - -inline int PawnInfo::has_open_file_to_right(Color c, File f) const { - return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); -} +Entry* probe(const Position& pos, Table& entries); -template -inline Score PawnInfo::king_safety(const Position& pos, Square ksq) { - return kingSquares[Us] == ksq ? kingShelters[Us] : update_safety(pos, ksq); } -#endif // !defined(PAWNS_H_INCLUDED) +#endif // #ifndef PAWNS_H_INCLUDED