X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=4b4a8a55f3d0c4e4de6437bdffc017e506ee8373;hp=ba337a8d64a3726fbf91273e30800093d548839c;hb=657286b0e53bc7f54d75b68c9d8108df80c67031;hpb=5c81602d14539f8259a715477315e28b5de7cb54 diff --git a/src/pawns.h b/src/pawns.h index ba337a8d..4b4a8a55 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -33,9 +33,9 @@ //// /// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash table +/// structure. Currently, it only includes a middle game and an end game +/// pawn structure evaluation, and a bitboard of passed pawns. We may want +/// to add further information in the future. A lookup to the pawn hash table /// (performed by calling the get_pawn_info method in a PawnInfoTable object) /// returns a pointer to a PawnInfo object. class Position; @@ -45,6 +45,8 @@ class PawnInfo { friend class PawnInfoTable; public: + PawnInfo() : key(0) { clear(); } + Value mg_value() const; Value eg_value() const; Value kingside_storm_value(Color c) const; @@ -53,18 +55,21 @@ public: int file_is_half_open(Color c, File f) const; int has_open_file_to_left(Color c, File f) const; int has_open_file_to_right(Color c, File f) const; + int kingShelter(Color c, Square ksq) const; + void setKingShelter(Color c, Square ksq, int value); private: - void clear(); + inline void clear(); Key key; Bitboard passedPawns; int16_t mgValue, egValue; int16_t ksStormValue[2], qsStormValue[2]; uint8_t halfOpenFiles[2]; + Square kingSquares[2]; + int16_t kingShelters[2]; }; - /// The PawnInfoTable class represents a pawn hash table. It is basically /// just an array of PawnInfo objects and a few methods for accessing these /// objects. The most important method is get_pawn_info, which looks up a @@ -75,7 +80,6 @@ class PawnInfoTable { public: PawnInfoTable(unsigned numOfEntries); ~PawnInfoTable(); - void clear(); PawnInfo* get_pawn_info(const Position& pos); private: @@ -120,6 +124,15 @@ inline int PawnInfo::has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); } +inline int PawnInfo::kingShelter(Color c, Square ksq) const { + return (kingSquares[c] == ksq ? kingShelters[c] : -1); +} + +inline void PawnInfo::setKingShelter(Color c, Square ksq, int value) { + kingSquares[c] = ksq; + kingShelters[c] = (int16_t)value; +} + inline void PawnInfo::clear() { passedPawns = EmptyBoardBB; @@ -127,6 +140,7 @@ inline void PawnInfo::clear() { ksStormValue[WHITE] = ksStormValue[BLACK] = 0; qsStormValue[WHITE] = qsStormValue[BLACK] = 0; halfOpenFiles[WHITE] = halfOpenFiles[BLACK] = 0xFF; + kingSquares[WHITE] = kingSquares[BLACK] = SQ_NONE; }