X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=4c041716db854c72d8e3a0d36e54a5e75563b163;hp=4d65bea2c4e11bffa81eff1702ae0477a0dd2485;hb=7e4c3256aab178f303578b4c4a31c59d43421640;hpb=c2d42ea8339b49e52a116e488214a14fda09d413 diff --git a/src/pawns.h b/src/pawns.h index 4d65bea2..4c041716 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,91 +18,53 @@ along with this program. If not, see . */ -#if !defined(PAWNS_H_INCLUDED) +#ifndef PAWNS_H_INCLUDED #define PAWNS_H_INCLUDED +#include "misc.h" #include "position.h" -#include "tt.h" #include "types.h" -const int PawnTableSize = 16384; +namespace Pawns { -/// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash -/// table (performed by calling the pawn_info method in a PawnInfoTable -/// object) returns a pointer to a PawnInfo object. +/// Pawns::Entry contains various information about a pawn structure. A lookup +/// to the pawn hash table (performed by calling the probe function) returns a +/// pointer to an Entry object. -class PawnInfo { +struct Entry { - friend class PawnInfoTable; + Score pawn_score(Color c) const { return scores[c]; } + Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } + Bitboard passed_pawns(Color c) const { return passedPawns[c]; } + Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } + int passed_count() const { return popcount(passedPawns[WHITE] | passedPawns[BLACK]); } -public: - Score pawns_value() const; - Bitboard pawn_attacks(Color c) const; - Bitboard passed_pawns(Color c) const; - int file_is_half_open(Color c, File f) const; - int has_open_file_to_left(Color c, File f) const; - int has_open_file_to_right(Color c, File f) const; + template + Score king_safety(const Position& pos) { + return kingSquares[Us] == pos.square(Us) && castlingRights[Us] == pos.castling_rights(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos)); + } template - Score king_shelter(const Position& pos, Square ksq); + Score do_king_safety(const Position& pos); -private: template - Score updateShelter(const Position& pos, Square ksq); + Score evaluate_shelter(const Position& pos, Square ksq); Key key; - Bitboard passedPawns[2]; - Bitboard pawnAttacks[2]; - Square kingSquares[2]; - Score value; - int halfOpenFiles[2]; - Score kingShelters[2]; -}; - - -/// The PawnInfoTable class represents a pawn hash table. The most important -/// method is pawn_info, which returns a pointer to a PawnInfo object. - -class PawnInfoTable : public SimpleHash { -public: - PawnInfo* pawn_info(const Position& pos) const; - -private: - template - static Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi); + Score scores[COLOR_NB]; + Bitboard passedPawns[COLOR_NB]; + Bitboard pawnAttacks[COLOR_NB]; + Bitboard pawnAttacksSpan[COLOR_NB]; + Square kingSquares[COLOR_NB]; + Score kingSafety[COLOR_NB]; + int castlingRights[COLOR_NB]; }; +typedef HashTable Table; -inline Score PawnInfo::pawns_value() const { - return value; -} - -inline Bitboard PawnInfo::pawn_attacks(Color c) const { - return pawnAttacks[c]; -} - -inline Bitboard PawnInfo::passed_pawns(Color c) const { - return passedPawns[c]; -} - -inline int PawnInfo::file_is_half_open(Color c, File f) const { - return halfOpenFiles[c] & (1 << int(f)); -} - -inline int PawnInfo::has_open_file_to_left(Color c, File f) const { - return halfOpenFiles[c] & ((1 << int(f)) - 1); -} - -inline int PawnInfo::has_open_file_to_right(Color c, File f) const { - return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); -} +Entry* probe(const Position& pos); -template -inline Score PawnInfo::king_shelter(const Position& pos, Square ksq) { - return kingSquares[Us] == ksq ? kingShelters[Us] : updateShelter(pos, ksq); -} +} // namespace Pawns -#endif // !defined(PAWNS_H_INCLUDED) +#endif // #ifndef PAWNS_H_INCLUDED