X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=525a6dccd043d85a88278508519b1e9e02317025;hp=2dc866848aa0cc3adb210ec24ef528caa7fdcc7f;hb=1d1b7df7c6b3496d1a3fe926cadf25d91e1558f6;hpb=a4a0ffce711962c0b04b35998c3c06491be373bf diff --git a/src/pawns.h b/src/pawns.h index 2dc86684..525a6dcc 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,119 +17,65 @@ along with this program. If not, see . */ - -#if !defined(PAWNS_H_INCLUDED) +#ifndef PAWNS_H_INCLUDED #define PAWNS_H_INCLUDED -//// -//// Includes -//// - -#include "bitboard.h" -#include "value.h" - -//// -//// Types -//// - -/// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash table -/// (performed by calling the get_pawn_info method in a PawnInfoTable object) -/// returns a pointer to a PawnInfo object. -class Position; +#include "misc.h" +#include "position.h" +#include "types.h" -class PawnInfo { +namespace Pawns { - friend class PawnInfoTable; +/// Pawns::Entry contains various information about a pawn structure. Currently, +/// it only includes a middlegame and endgame pawn structure evaluation, and a +/// bitboard of passed pawns. We may want to add further information in the future. +/// A lookup to the pawn hash table (performed by calling the probe function) +/// returns a pointer to an Entry object. -public: - PawnInfo() { clear(); } +struct Entry { - Score pawns_value() const; - Value kingside_storm_value(Color c) const; - Value queenside_storm_value(Color c) const; - Bitboard pawn_attacks(Color c) const; - Bitboard passed_pawns() const; - int file_is_half_open(Color c, File f) const; - int has_open_file_to_left(Color c, File f) const; - int has_open_file_to_right(Color c, File f) const; - int get_king_shelter(const Position& pos, Color c, Square ksq); + Score pawns_value() const { return value; } + Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } + Bitboard passed_pawns(Color c) const { return passedPawns[c]; } + Bitboard candidate_pawns(Color c) const { return candidatePawns[c]; } + int pawns_on_same_color_squares(Color c, Square s) const { return pawnsOnSquares[c][!!(DarkSquares & s)]; } + int semiopen(Color c, File f) const { return semiopenFiles[c] & (1 << int(f)); } + int semiopen_on_side(Color c, File f, bool left) const { -private: - void clear(); - int updateShelter(const Position& pos, Color c, Square ksq); - - Key key; - Bitboard passedPawns; - Bitboard pawnAttacks[2]; - Square kingSquares[2]; - Score value; - int16_t ksStormValue[2], qsStormValue[2]; - uint8_t halfOpenFiles[2]; - uint8_t kingShelters[2]; -}; + return semiopenFiles[c] & (left ? ((1 << int(f)) - 1) : ~((1 << int(f+1)) - 1)); + } -/// The PawnInfoTable class represents a pawn hash table. It is basically -/// just an array of PawnInfo objects and a few methods for accessing these -/// objects. The most important method is get_pawn_info, which looks up a -/// position in the table and returns a pointer to a PawnInfo object. + template + Score king_safety(const Position& pos, Square ksq) { -class PawnInfoTable { + return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) + ? kingSafety[Us] : update_safety(pos, ksq); + } -public: - PawnInfoTable(unsigned numOfEntries); - ~PawnInfoTable(); - PawnInfo* get_pawn_info(const Position& pos); + template + Score update_safety(const Position& pos, Square ksq); -private: template - Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi); + Value shelter_storm(const Position& pos, Square ksq); - unsigned size; - PawnInfo* entries; + Key key; + Bitboard passedPawns[COLOR_NB]; + Bitboard candidatePawns[COLOR_NB]; + Bitboard pawnAttacks[COLOR_NB]; + Square kingSquares[COLOR_NB]; + int minKPdistance[COLOR_NB]; + int castlingRights[COLOR_NB]; + Score value; + int semiopenFiles[COLOR_NB]; + Score kingSafety[COLOR_NB]; + int pawnsOnSquares[COLOR_NB][COLOR_NB]; }; +typedef HashTable Table; -//// -//// Inline functions -//// - -inline Score PawnInfo::pawns_value() const { - return value; -} - -inline Bitboard PawnInfo::passed_pawns() const { - return passedPawns; -} - -inline Bitboard PawnInfo::pawn_attacks(Color c) const { - return pawnAttacks[c]; -} - -inline Value PawnInfo::kingside_storm_value(Color c) const { - return Value(ksStormValue[c]); -} - -inline Value PawnInfo::queenside_storm_value(Color c) const { - return Value(qsStormValue[c]); -} - -inline int PawnInfo::file_is_half_open(Color c, File f) const { - return (halfOpenFiles[c] & (1 << int(f))); -} - -inline int PawnInfo::has_open_file_to_left(Color c, File f) const { - return halfOpenFiles[c] & ((1 << int(f)) - 1); -} - -inline int PawnInfo::has_open_file_to_right(Color c, File f) const { - return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); -} +void init(); +Entry* probe(const Position& pos, Table& entries); -inline int PawnInfo::get_king_shelter(const Position& pos, Color c, Square ksq) { - return (kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq)); } -#endif // !defined(PAWNS_H_INCLUDED) +#endif // #ifndef PAWNS_H_INCLUDED