X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=5499826e8d9fe5b6b78cfb0a0e880fce66388b39;hp=807e1b098ed33889fec34e73681779449d057126;hb=a1ad8604a11459a94189f857e368d0fbb72da25d;hpb=fbb53524efd94c4b227c72c725c628a4aa5f9f72 diff --git a/src/pawns.h b/src/pawns.h index 807e1b09..5499826e 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,6 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 - Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2004-2020 The Stockfish developers (see AUTHORS file) Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -32,55 +31,39 @@ namespace Pawns { struct Entry { - Score pawns_value() const { return value; } + Score pawn_score(Color c) const { return scores[c]; } Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } Bitboard passed_pawns(Color c) const { return passedPawns[c]; } - - int semiopen_file(Color c, File f) const { - return semiopenFiles[c] & (1 << f); - } - - int semiopen_side(Color c, File f, bool leftSide) const { - return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); - } - - int pawn_span(Color c) const { - return pawnSpan[c]; - } - - int pawns_on_same_color_squares(Color c, Square s) const { - return pawnsOnSquares[c][!!(DarkSquares & s)]; - } + Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } + int passed_count() const { return popcount(passedPawns[WHITE] | passedPawns[BLACK]); } + int blocked_count() const { return blockedCount; } template - Score king_safety(const Position& pos, Square ksq) { - return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) - ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); + Score king_safety(const Position& pos) { + return kingSquares[Us] == pos.square(Us) && castlingRights[Us] == pos.castling_rights(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos)); } template - Score do_king_safety(const Position& pos, Square ksq); + Score do_king_safety(const Position& pos); template - Value shelter_storm(const Position& pos, Square ksq); + Score evaluate_shelter(const Position& pos, Square ksq) const; Key key; - Score value; + Score scores[COLOR_NB]; Bitboard passedPawns[COLOR_NB]; Bitboard pawnAttacks[COLOR_NB]; + Bitboard pawnAttacksSpan[COLOR_NB]; Square kingSquares[COLOR_NB]; Score kingSafety[COLOR_NB]; - int minKingPawnDistance[COLOR_NB]; int castlingRights[COLOR_NB]; - int semiopenFiles[COLOR_NB]; - int pawnSpan[COLOR_NB]; - int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] + int blockedCount; }; -typedef HashTable Table; +typedef HashTable Table; -void init(); -Entry* probe(const Position& pos, Table& entries); +Entry* probe(const Position& pos); } // namespace Pawns