X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=5803e36c4601213cc553398f96f305a23943b8db;hp=212b14488f116babcd5bd6226000426f9bdce784;hb=d3091971b789b4be4c56fdf608eae33c5c54bbd4;hpb=158014b39d69eaaf791d4913b98ffde5c4d7a874 diff --git a/src/pawns.h b/src/pawns.h index 212b1448..5803e36c 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,7 +17,7 @@ along with this program. If not, see . */ -#if !defined(PAWNS_H_INCLUDED) +#ifndef PAWNS_H_INCLUDED #define PAWNS_H_INCLUDED #include "misc.h" @@ -26,49 +26,62 @@ namespace Pawns { -/// Pawns::Entry contains various information about a pawn structure. Currently, -/// it only includes a middle game and end game pawn structure evaluation, and a -/// bitboard of passed pawns. We may want to add further information in the future. -/// A lookup to the pawn hash table (performed by calling the probe function) -/// returns a pointer to an Entry object. +/// Pawns::Entry contains various information about a pawn structure. A lookup +/// to the pawn hash table (performed by calling the probe function) returns a +/// pointer to an Entry object. struct Entry { Score pawns_value() const { return value; } Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } Bitboard passed_pawns(Color c) const { return passedPawns[c]; } - int file_is_half_open(Color c, File f) const { return halfOpenFiles[c] & (1 << int(f)); } - int has_open_file_to_left(Color c, File f) const { return halfOpenFiles[c] & ((1 << int(f)) - 1); } - int has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); } + + int semiopen_file(Color c, File f) const { + return semiopenFiles[c] & (1 << f); + } + + int semiopen_side(Color c, File f, bool leftSide) const { + return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); + } + + int pawn_span(Color c) const { + return pawnSpan[c]; + } + + int pawns_on_same_color_squares(Color c, Square s) const { + return pawnsOnSquares[c][!!(DarkSquares & s)]; + } template Score king_safety(const Position& pos, Square ksq) { - - return kingSquares[Us] == ksq && castleRights[Us] == pos.can_castle(Us) - ? kingSafety[Us] : update_safety(pos, ksq); + return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); } template - Score update_safety(const Position& pos, Square ksq); + Score do_king_safety(const Position& pos, Square ksq); template Value shelter_storm(const Position& pos, Square ksq); Key key; + Score value; Bitboard passedPawns[COLOR_NB]; Bitboard pawnAttacks[COLOR_NB]; Square kingSquares[COLOR_NB]; - int minKPdistance[COLOR_NB]; - int castleRights[COLOR_NB]; - Score value; - int halfOpenFiles[COLOR_NB]; Score kingSafety[COLOR_NB]; + int minKPdistance[COLOR_NB]; + int castlingRights[COLOR_NB]; + int semiopenFiles[COLOR_NB]; + int pawnSpan[COLOR_NB]; + int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] }; typedef HashTable Table; +void init(); Entry* probe(const Position& pos, Table& entries); -} +} // namespace Pawns -#endif // !defined(PAWNS_H_INCLUDED) +#endif // #ifndef PAWNS_H_INCLUDED