X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=6124246229696291b3cfa162ba7cc1f87e83c374;hp=f6be84e774ed122d86cd8d8be9a351c64bc1340b;hb=6c9f4cf36f54a2437c843ebe0184a3356da9d82a;hpb=e8f9447b11efd80a01733175c5076db988c45aa9 diff --git a/src/pawns.h b/src/pawns.h index f6be84e7..61242462 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2014 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -26,11 +26,9 @@ namespace Pawns { -/// Pawns::Entry contains various information about a pawn structure. Currently, -/// it only includes a middle game and end game pawn structure evaluation, and a -/// bitboard of passed pawns. We may want to add further information in the future. -/// A lookup to the pawn hash table (performed by calling the probe function) -/// returns a pointer to an Entry object. +/// Pawns::Entry contains various information about a pawn structure. A lookup +/// to the pawn hash table (performed by calling the probe function) returns a +/// pointer to an Entry object. struct Entry { @@ -38,37 +36,47 @@ struct Entry { Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } Bitboard passed_pawns(Color c) const { return passedPawns[c]; } Bitboard candidate_pawns(Color c) const { return candidatePawns[c]; } - int pawns_on_same_color_squares(Color c, Square s) const { return pawnsOnSquares[c][!!(DarkSquares & s)]; } - int semiopen(Color c, File f) const { return semiopenFiles[c] & (1 << int(f)); } - int semiopen_on_side(Color c, File f, bool left) const { - return semiopenFiles[c] & (left ? ((1 << int(f)) - 1) : ~((1 << int(f+1)) - 1)); + int semiopen_file(Color c, File f) const { + return semiopenFiles[c] & (1 << f); + } + + int semiopen_side(Color c, File f, bool leftSide) const { + return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); + } + + int pawn_span(Color c) const { + return pawnSpan[c]; + } + + int pawns_on_same_color_squares(Color c, Square s) const { + return pawnsOnSquares[c][!!(DarkSquares & s)]; } template Score king_safety(const Position& pos, Square ksq) { - - return kingSquares[Us] == ksq && castleRights[Us] == pos.can_castle(Us) - ? kingSafety[Us] : update_safety(pos, ksq); + return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); } template - Score update_safety(const Position& pos, Square ksq); + Score do_king_safety(const Position& pos, Square ksq); template Value shelter_storm(const Position& pos, Square ksq); Key key; + Score value; Bitboard passedPawns[COLOR_NB]; Bitboard candidatePawns[COLOR_NB]; Bitboard pawnAttacks[COLOR_NB]; Square kingSquares[COLOR_NB]; + Score kingSafety[COLOR_NB]; int minKPdistance[COLOR_NB]; - int castleRights[COLOR_NB]; - Score value; + int castlingRights[COLOR_NB]; int semiopenFiles[COLOR_NB]; - Score kingSafety[COLOR_NB]; - int pawnsOnSquares[COLOR_NB][COLOR_NB]; + int pawnSpan[COLOR_NB]; + int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] }; typedef HashTable Table; @@ -76,6 +84,6 @@ typedef HashTable Table; void init(); Entry* probe(const Position& pos, Table& entries); -} +} // namespace Pawns #endif // #ifndef PAWNS_H_INCLUDED