X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=76a98566b7570ba1046a003279fb5947de07ccda;hp=900b0925451c545fe79e5668ede1638bcd43776f;hb=2a2353aac65d6f7263081dc373c768c8717602db;hpb=1b4084b4a59c191647fda803e67fd1339e23426b diff --git a/src/pawns.h b/src/pawns.h index 900b0925..76a98566 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -26,6 +26,7 @@ //// #include "bitboard.h" +#include "position.h" #include "value.h" //// @@ -40,8 +41,6 @@ const int PawnTableSize = 16384; /// to add further information in the future. A lookup to the pawn hash table /// (performed by calling the get_pawn_info method in a PawnInfoTable object) /// returns a pointer to a PawnInfo object. -class Position; - class PawnInfo { friend class PawnInfoTable; @@ -55,10 +54,13 @@ public: int file_is_half_open(Color c, File f) const; int has_open_file_to_left(Color c, File f) const; int has_open_file_to_right(Color c, File f) const; - Score king_shelter(const Position& pos, Color c, Square ksq); + + template + Score king_shelter(const Position& pos, Square ksq); private: - Score updateShelter(const Position& pos, Color c, Square ksq); + template + Score updateShelter(const Position& pos, Square ksq); Key key; Bitboard passedPawns[2]; @@ -140,8 +142,34 @@ inline int PawnInfo::has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); } -inline Score PawnInfo::king_shelter(const Position& pos, Color c, Square ksq) { - return kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq); +/// PawnInfo::updateShelter() calculates and caches king shelter. It is called +/// only when king square changes, about 20% of total king_shelter() calls. +template +Score PawnInfo::updateShelter(const Position& pos, Square ksq) { + + const int Shift = (Us == WHITE ? 8 : -8); + + Bitboard pawns; + int r, shelter = 0; + + if (relative_rank(Us, ksq) <= RANK_4) + { + pawns = pos.pieces(PAWN, Us) & this_and_neighboring_files_bb(ksq); + r = square_rank(ksq) * 8; + for (int i = 1; i < 4; i++) + { + r += Shift; + shelter += BitCount8Bit[(pawns >> r) & 0xFF] * (128 >> i); + } + } + kingSquares[Us] = ksq; + kingShelters[Us] = make_score(shelter, 0); + return kingShelters[Us]; +} + +template +inline Score PawnInfo::king_shelter(const Position& pos, Square ksq) { + return kingSquares[Us] == ksq ? kingShelters[Us] : updateShelter(pos, ksq); } #endif // !defined(PAWNS_H_INCLUDED)