X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=8f88b57732001174120e35b4f21ca05ce068a0e5;hp=01a9d6e93c48acd02495b5404f59a585e933ca71;hb=f83b899f39a0a1b48a604dccf704b2caaeb5b068;hpb=67aac4889ea3bfa5880883d8b81dbb457741b7c2 diff --git a/src/pawns.h b/src/pawns.h index 01a9d6e9..8f88b577 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,18 +1,18 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008 Marco Costalba + Copyright (C) 2008-2009 Marco Costalba Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. - + Stockfish is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. - + You should have received a copy of the GNU General Public License along with this program. If not, see . */ @@ -25,19 +25,20 @@ //// Includes //// -#include "position.h" - +#include "bitboard.h" +#include "value.h" //// //// Types //// -/// PawnInfo is a class which contains various information about a pawn +/// PawnInfo is a class which contains various information about a pawn /// structure. Currently, it only includes a middle game and an end game /// pawn structure evaluation, and a bitboard of passed pawns. We may want /// to add further information in the future. A lookup to the pawn hash table /// (performed by calling the get_pawn_info method in a PawnInfoTable object) /// returns a pointer to a PawnInfo object. +class Position; class PawnInfo { @@ -49,17 +50,21 @@ public: Value kingside_storm_value(Color c) const; Value queenside_storm_value(Color c) const; Bitboard passed_pawns() const; - bool file_is_half_open(Color c, File f) const; - bool has_open_file_to_left(Color c, File f) const; - bool has_open_file_to_right(Color c, File f) const; + int file_is_half_open(Color c, File f) const; + int has_open_file_to_left(Color c, File f) const; + int has_open_file_to_right(Color c, File f) const; + int kingShelter(Color c, Square ksq) const; + void setKingShelter(Color c, Square ksq, int value); private: void clear(); Key key; Bitboard passedPawns; + Square kingSquares[2]; + int16_t kingShelters[2]; int16_t mgValue, egValue; - int8_t ksStormValue[2], qsStormValue[2]; + int16_t ksStormValue[2], qsStormValue[2]; uint8_t halfOpenFiles[2]; }; @@ -75,11 +80,11 @@ public: PawnInfoTable(unsigned numOfEntries); ~PawnInfoTable(); void clear(); - PawnInfo *get_pawn_info(const Position &pos); + PawnInfo* get_pawn_info(const Position& pos); private: unsigned size; - PawnInfo *entries; + PawnInfo* entries; }; @@ -107,24 +112,35 @@ inline Value PawnInfo::queenside_storm_value(Color c) const { return Value(qsStormValue[c]); } -inline bool PawnInfo::file_is_half_open(Color c, File f) const { +inline int PawnInfo::file_is_half_open(Color c, File f) const { return (halfOpenFiles[c] & (1 << int(f))); } -inline bool PawnInfo::has_open_file_to_left(Color c, File f) const { +inline int PawnInfo::has_open_file_to_left(Color c, File f) const { return halfOpenFiles[c] & ((1 << int(f)) - 1); } -inline bool PawnInfo::has_open_file_to_right(Color c, File f) const { +inline int PawnInfo::has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); } +inline int PawnInfo::kingShelter(Color c, Square ksq) const { + return (kingSquares[c] == ksq ? kingShelters[c] : -1); +} + +inline void PawnInfo::setKingShelter(Color c, Square ksq, int value) { + kingSquares[c] = ksq; + kingShelters[c] = (int16_t)value; +} + inline void PawnInfo::clear() { - Key k = key; - memset(this, 0, sizeof(PawnInfo)); - key = k; + passedPawns = EmptyBoardBB; + mgValue = egValue = 0; + ksStormValue[WHITE] = ksStormValue[BLACK] = 0; + qsStormValue[WHITE] = qsStormValue[BLACK] = 0; halfOpenFiles[WHITE] = halfOpenFiles[BLACK] = 0xFF; + kingSquares[WHITE] = kingSquares[BLACK] = SQ_NONE; }