X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=900b0925451c545fe79e5668ede1638bcd43776f;hp=ba337a8d64a3726fbf91273e30800093d548839c;hb=c7a932bc744f899f53ce0013cbbbaa86915bb2e8;hpb=5c81602d14539f8259a715477315e28b5de7cb54 diff --git a/src/pawns.h b/src/pawns.h index ba337a8d..900b0925 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2009 Marco Costalba + Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -32,10 +32,12 @@ //// Types //// +const int PawnTableSize = 16384; + /// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash table +/// structure. Currently, it only includes a middle game and an end game +/// pawn structure evaluation, and a bitboard of passed pawns. We may want +/// to add further information in the future. A lookup to the pawn hash table /// (performed by calling the get_pawn_info method in a PawnInfoTable object) /// returns a pointer to a PawnInfo object. class Position; @@ -45,26 +47,30 @@ class PawnInfo { friend class PawnInfoTable; public: - Value mg_value() const; - Value eg_value() const; + Score pawns_value() const; Value kingside_storm_value(Color c) const; Value queenside_storm_value(Color c) const; - Bitboard passed_pawns() const; + Bitboard pawn_attacks(Color c) const; + Bitboard passed_pawns(Color c) const; int file_is_half_open(Color c, File f) const; int has_open_file_to_left(Color c, File f) const; int has_open_file_to_right(Color c, File f) const; + Score king_shelter(const Position& pos, Color c, Square ksq); private: - void clear(); + Score updateShelter(const Position& pos, Color c, Square ksq); Key key; - Bitboard passedPawns; - int16_t mgValue, egValue; - int16_t ksStormValue[2], qsStormValue[2]; - uint8_t halfOpenFiles[2]; + Bitboard passedPawns[2]; + Bitboard pawnAttacks[2]; + Square kingSquares[2]; + Score value; + int ksStormValue[2]; + int qsStormValue[2]; + int halfOpenFiles[2]; + Score kingShelters[2]; }; - /// The PawnInfoTable class represents a pawn hash table. It is basically /// just an array of PawnInfo objects and a few methods for accessing these /// objects. The most important method is get_pawn_info, which looks up a @@ -72,14 +78,21 @@ private: class PawnInfoTable { + enum SideType { KingSide, QueenSide }; + public: - PawnInfoTable(unsigned numOfEntries); + PawnInfoTable(); ~PawnInfoTable(); - void clear(); - PawnInfo* get_pawn_info(const Position& pos); + PawnInfo* get_pawn_info(const Position& pos) const; + void prefetch(Key key) const; private: - unsigned size; + template + Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi) const; + + template + int evaluate_pawn_storm(Square s, Rank r, File f, Bitboard theirPawns) const; + PawnInfo* entries; }; @@ -88,16 +101,19 @@ private: //// Inline functions //// -inline Value PawnInfo::mg_value() const { - return Value(mgValue); +inline void PawnInfoTable::prefetch(Key key) const { + + unsigned index = unsigned(key & (PawnTableSize - 1)); + PawnInfo* pi = entries + index; + ::prefetch((char*) pi); } -inline Value PawnInfo::eg_value() const { - return Value(egValue); +inline Score PawnInfo::pawns_value() const { + return value; } -inline Bitboard PawnInfo::passed_pawns() const { - return passedPawns; +inline Bitboard PawnInfo::pawn_attacks(Color c) const { + return pawnAttacks[c]; } inline Value PawnInfo::kingside_storm_value(Color c) const { @@ -108,6 +124,10 @@ inline Value PawnInfo::queenside_storm_value(Color c) const { return Value(qsStormValue[c]); } +inline Bitboard PawnInfo::passed_pawns(Color c) const { + return passedPawns[c]; +} + inline int PawnInfo::file_is_half_open(Color c, File f) const { return (halfOpenFiles[c] & (1 << int(f))); } @@ -120,14 +140,8 @@ inline int PawnInfo::has_open_file_to_right(Color c, File f) const { return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); } -inline void PawnInfo::clear() { - - passedPawns = EmptyBoardBB; - mgValue = egValue = 0; - ksStormValue[WHITE] = ksStormValue[BLACK] = 0; - qsStormValue[WHITE] = qsStormValue[BLACK] = 0; - halfOpenFiles[WHITE] = halfOpenFiles[BLACK] = 0xFF; +inline Score PawnInfo::king_shelter(const Position& pos, Color c, Square ksq) { + return kingSquares[c] == ksq ? kingShelters[c] : updateShelter(pos, c, ksq); } - #endif // !defined(PAWNS_H_INCLUDED)