X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=aacaf7247713616910c5e0b5ddb6e3ac68ba04cd;hp=fec0395f43dbc39f4656d94c462aee2bf5a8d888;hb=27efc5ac996ffc679395317c8bbb16aca996296c;hpb=c88eebc98905b47077ef2b35b35ea5705d448d4f diff --git a/src/pawns.h b/src/pawns.h index fec0395f..aacaf724 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,91 +17,67 @@ along with this program. If not, see . */ -#if !defined(PAWNS_H_INCLUDED) +#ifndef PAWNS_H_INCLUDED #define PAWNS_H_INCLUDED +#include "misc.h" #include "position.h" -#include "tt.h" #include "types.h" -const int PawnTableSize = 16384; +namespace Pawns { -/// PawnInfo is a class which contains various information about a pawn -/// structure. Currently, it only includes a middle game and an end game -/// pawn structure evaluation, and a bitboard of passed pawns. We may want -/// to add further information in the future. A lookup to the pawn hash table -/// (performed by calling the get_pawn_info method in a PawnInfoTable object) -/// returns a pointer to a PawnInfo object. +/// Pawns::Entry contains various information about a pawn structure. A lookup +/// to the pawn hash table (performed by calling the probe function) returns a +/// pointer to an Entry object. -class PawnInfo { +struct Entry { - friend class PawnInfoTable; + Score pawns_score() const { return score; } + Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } + Bitboard passed_pawns(Color c) const { return passedPawns[c]; } + int pawn_span(Color c) const { return pawnSpan[c]; } -public: - Score pawns_value() const; - Bitboard pawn_attacks(Color c) const; - Bitboard passed_pawns(Color c) const; - int file_is_half_open(Color c, File f) const; - int has_open_file_to_left(Color c, File f) const; - int has_open_file_to_right(Color c, File f) const; + int semiopen_file(Color c, File f) const { + return semiopenFiles[c] & (1 << f); + } - template - Score king_shelter(const Position& pos, Square ksq); - -private: - template - Score updateShelter(const Position& pos, Square ksq); - - Key key; - Bitboard passedPawns[2]; - Bitboard pawnAttacks[2]; - Square kingSquares[2]; - Score value; - int halfOpenFiles[2]; - Score kingShelters[2]; -}; - - -/// The PawnInfoTable class represents a pawn hash table. The most important -/// method is get_pawn_info, which returns a pointer to a PawnInfo object. + int semiopen_side(Color c, File f, bool leftSide) const { + return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); + } -class PawnInfoTable : public SimpleHash { -public: - PawnInfo* get_pawn_info(const Position& pos) const; + int pawns_on_same_color_squares(Color c, Square s) const { + return pawnsOnSquares[c][!!(DarkSquares & s)]; + } -private: template - static Score evaluate_pawns(const Position& pos, Bitboard ourPawns, Bitboard theirPawns, PawnInfo* pi); -}; - + Score king_safety(const Position& pos, Square ksq) { + return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); + } -inline Score PawnInfo::pawns_value() const { - return value; -} - -inline Bitboard PawnInfo::pawn_attacks(Color c) const { - return pawnAttacks[c]; -} + template + Score do_king_safety(const Position& pos, Square ksq); -inline Bitboard PawnInfo::passed_pawns(Color c) const { - return passedPawns[c]; -} + template + Value shelter_storm(const Position& pos, Square ksq); -inline int PawnInfo::file_is_half_open(Color c, File f) const { - return halfOpenFiles[c] & (1 << int(f)); -} + Key key; + Score score; + Bitboard passedPawns[COLOR_NB]; + Bitboard pawnAttacks[COLOR_NB]; + Square kingSquares[COLOR_NB]; + Score kingSafety[COLOR_NB]; + int castlingRights[COLOR_NB]; + int semiopenFiles[COLOR_NB]; + int pawnSpan[COLOR_NB]; + int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] +}; -inline int PawnInfo::has_open_file_to_left(Color c, File f) const { - return halfOpenFiles[c] & ((1 << int(f)) - 1); -} +typedef HashTable Table; -inline int PawnInfo::has_open_file_to_right(Color c, File f) const { - return halfOpenFiles[c] & ~((1 << int(f+1)) - 1); -} +void init(); +Entry* probe(const Position& pos); -template -inline Score PawnInfo::king_shelter(const Position& pos, Square ksq) { - return kingSquares[Us] == ksq ? kingShelters[Us] : updateShelter(pos, ksq); -} +} // namespace Pawns -#endif // !defined(PAWNS_H_INCLUDED) +#endif // #ifndef PAWNS_H_INCLUDED