X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=df220eabbe9433fffad3dc47577446e49bbf84df;hp=e26ae67e0f9146d4de45f0ed9526a904404f1617;hb=ae5d2c38e1b9f6a990c29d31a37d6555d197f939;hpb=d37dfe9ae41de722eccd50aee39fb5eb59811bc2 diff --git a/src/pawns.h b/src/pawns.h index e26ae67e..df220eab 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -2,7 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad - Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad + Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -33,10 +33,11 @@ namespace Pawns { struct Entry { - Score pawns_score() const { return score; } + Score pawn_score(Color c) const { return scores[c]; } Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } Bitboard passed_pawns(Color c) const { return passedPawns[c]; } Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } + int weak_unopposed(Color c) const { return weakUnopposed[c]; } int pawn_asymmetry() const { return asymmetry; } int open_files() const { return openFiles; } @@ -44,33 +45,30 @@ struct Entry { return semiopenFiles[c] & (1 << f); } - int semiopen_side(Color c, File f, bool leftSide) const { - return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); - } - int pawns_on_same_color_squares(Color c, Square s) const { - return pawnsOnSquares[c][!!(DarkSquares & s)]; + return pawnsOnSquares[c][bool(DarkSquares & s)]; } template - Score king_safety(const Position& pos, Square ksq) { - return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) - ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); + Score king_safety(const Position& pos) { + return kingSquares[Us] == pos.square(Us) && castlingRights[Us] == pos.castling_rights(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos)); } template - Score do_king_safety(const Position& pos, Square ksq); + Score do_king_safety(const Position& pos); template - Value shelter_storm(const Position& pos, Square ksq); + Value evaluate_shelter(const Position& pos, Square ksq); Key key; - Score score; + Score scores[COLOR_NB]; Bitboard passedPawns[COLOR_NB]; Bitboard pawnAttacks[COLOR_NB]; Bitboard pawnAttacksSpan[COLOR_NB]; Square kingSquares[COLOR_NB]; Score kingSafety[COLOR_NB]; + int weakUnopposed[COLOR_NB]; int castlingRights[COLOR_NB]; int semiopenFiles[COLOR_NB]; int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares]