X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=e26ae67e0f9146d4de45f0ed9526a904404f1617;hp=664bce2d82dd2cf94a2b13911794642e1f45cc7b;hb=4c95edddbf1aaec22c343adaca4796df0137e4c3;hpb=bcbc9bfd1f5efeaa3f1e0b020e405f11984e72ec diff --git a/src/pawns.h b/src/pawns.h index 664bce2d..e26ae67e 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -1,7 +1,8 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2013 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -17,7 +18,7 @@ along with this program. If not, see . */ -#if !defined(PAWNS_H_INCLUDED) +#ifndef PAWNS_H_INCLUDED #define PAWNS_H_INCLUDED #include "misc.h" @@ -26,53 +27,62 @@ namespace Pawns { -/// Pawns::Entry contains various information about a pawn structure. Currently, -/// it only includes a middle game and end game pawn structure evaluation, and a -/// bitboard of passed pawns. We may want to add further information in the future. -/// A lookup to the pawn hash table (performed by calling the probe function) -/// returns a pointer to an Entry object. +/// Pawns::Entry contains various information about a pawn structure. A lookup +/// to the pawn hash table (performed by calling the probe function) returns a +/// pointer to an Entry object. struct Entry { - Score pawns_value() const { return value; } + Score pawns_score() const { return score; } Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } Bitboard passed_pawns(Color c) const { return passedPawns[c]; } - int pawns_on_same_color_squares(Color c, Square s) const { return pawnsOnSquares[c][!!(BlackSquares & s)]; } - int half_open(Color c, File f) const { return halfOpenFiles[c] & (1 << int(f)); } - int half_open_on_side(Color c, File f, bool left) const { + Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } + int pawn_asymmetry() const { return asymmetry; } + int open_files() const { return openFiles; } - return halfOpenFiles[c] & (left ? ((1 << int(f)) - 1) : ~((1 << int(f+1)) - 1)); + int semiopen_file(Color c, File f) const { + return semiopenFiles[c] & (1 << f); } - template - Score king_safety(const Position& pos, Square ksq) { + int semiopen_side(Color c, File f, bool leftSide) const { + return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); + } - return kingSquares[Us] == ksq && castleRights[Us] == pos.can_castle(Us) - ? kingSafety[Us] : update_safety(pos, ksq); + int pawns_on_same_color_squares(Color c, Square s) const { + return pawnsOnSquares[c][!!(DarkSquares & s)]; + } + + template + Score king_safety(const Position& pos, Square ksq) { + return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) + ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); } template - Score update_safety(const Position& pos, Square ksq); + Score do_king_safety(const Position& pos, Square ksq); template Value shelter_storm(const Position& pos, Square ksq); Key key; + Score score; Bitboard passedPawns[COLOR_NB]; Bitboard pawnAttacks[COLOR_NB]; + Bitboard pawnAttacksSpan[COLOR_NB]; Square kingSquares[COLOR_NB]; - int minKPdistance[COLOR_NB]; - int castleRights[COLOR_NB]; - Score value; - int halfOpenFiles[COLOR_NB]; Score kingSafety[COLOR_NB]; - int pawnsOnSquares[COLOR_NB][COLOR_NB]; + int castlingRights[COLOR_NB]; + int semiopenFiles[COLOR_NB]; + int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] + int asymmetry; + int openFiles; }; typedef HashTable Table; -Entry* probe(const Position& pos, Table& entries); +void init(); +Entry* probe(const Position& pos); -} +} // namespace Pawns -#endif // !defined(PAWNS_H_INCLUDED) +#endif // #ifndef PAWNS_H_INCLUDED