X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpawns.h;h=ec926a42ba669bc073a34ba66e134c7b2b5d6dec;hp=df38d55cb99c66e542c5af24498526dde6aa8a11;hb=2af2c67650c4ac2531e6ab2753830f91c0999876;hpb=4eb2d8ce095b284a1e55762548d9821a83a19b3b diff --git a/src/pawns.h b/src/pawns.h index df38d55c..ec926a42 100644 --- a/src/pawns.h +++ b/src/pawns.h @@ -2,6 +2,7 @@ Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -32,25 +33,24 @@ namespace Pawns { struct Entry { - Score pawns_score() const { return score; } + Score pawn_score(Color c) const { return scores[c]; } Bitboard pawn_attacks(Color c) const { return pawnAttacks[c]; } Bitboard passed_pawns(Color c) const { return passedPawns[c]; } - int pawn_span(Color c) const { return pawnSpan[c]; } + Bitboard pawn_attacks_span(Color c) const { return pawnAttacksSpan[c]; } + int weak_unopposed(Color c) const { return weakUnopposed[c]; } + int pawn_asymmetry() const { return asymmetry; } + int open_files() const { return openFiles; } int semiopen_file(Color c, File f) const { return semiopenFiles[c] & (1 << f); } - int semiopen_side(Color c, File f, bool leftSide) const { - return semiopenFiles[c] & (leftSide ? (1 << f) - 1 : ~((1 << (f + 1)) - 1)); - } - int pawns_on_same_color_squares(Color c, Square s) const { - return pawnsOnSquares[c][!!(DarkSquares & s)]; + return pawnsOnSquares[c][bool(DarkSquares & s)]; } template - Score king_safety(const Position& pos, Square ksq) { + Score king_safety(const Position& pos, Square ksq) { return kingSquares[Us] == ksq && castlingRights[Us] == pos.can_castle(Us) ? kingSafety[Us] : (kingSafety[Us] = do_king_safety(pos, ksq)); } @@ -59,19 +59,21 @@ struct Entry { Score do_king_safety(const Position& pos, Square ksq); template - Value shelter_storm(const Position& pos, Square ksq); + Value evaluate_shelter(const Position& pos, Square ksq); Key key; - Score score; + Score scores[COLOR_NB]; Bitboard passedPawns[COLOR_NB]; Bitboard pawnAttacks[COLOR_NB]; + Bitboard pawnAttacksSpan[COLOR_NB]; Square kingSquares[COLOR_NB]; Score kingSafety[COLOR_NB]; - int minKingPawnDistance[COLOR_NB]; + int weakUnopposed[COLOR_NB]; int castlingRights[COLOR_NB]; int semiopenFiles[COLOR_NB]; - int pawnSpan[COLOR_NB]; int pawnsOnSquares[COLOR_NB][COLOR_NB]; // [color][light/dark squares] + int asymmetry; + int openFiles; }; typedef HashTable Table;