X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fpiece.h;h=12983a6bb92a996b7fc6df6ff4ba5da780170d78;hp=40a01e1005401ee7c807c22746484f77945b52ad;hb=2ff2b5972799c2cb1b68e2d82e35b9b3c7c6996d;hpb=13bd0cff0d1f7977ee68cf995d2b5f84159974ba diff --git a/src/piece.h b/src/piece.h index 40a01e10..12983a6b 100644 --- a/src/piece.h +++ b/src/piece.h @@ -17,21 +17,11 @@ along with this program. If not, see . */ - #if !defined(PIECE_H_INCLUDED) #define PIECE_H_INCLUDED -//// -//// Includes -//// - #include "color.h" -#include "square.h" - - -//// -//// Types -//// +#include "value.h" enum PieceType { PIECE_TYPE_NONE = 0, @@ -43,19 +33,29 @@ enum Piece { BP = 9, BN = 10, BB = 11, BR = 12, BQ = 13, BK = 14, PIECE_NONE = 16 }; - -//// -//// Constants -//// - -const int SlidingArray[18] = { - 0, 0, 0, 1, 2, 3, 0, 0, 0, 0, 0, 1, 2, 3, 0, 0, 0, 0 -}; - - -//// -//// Inline functions -//// +ENABLE_OPERATORS_ON(PieceType) +ENABLE_OPERATORS_ON(Piece) + +/// Important: If the material values are changed, one must also +/// adjust the piece square tables, and the method game_phase() in the +/// Position class! +/// +/// Values modified by Joona Kiiski + +const Value PawnValueMidgame = Value(0x0C6); +const Value PawnValueEndgame = Value(0x102); +const Value KnightValueMidgame = Value(0x331); +const Value KnightValueEndgame = Value(0x34E); +const Value BishopValueMidgame = Value(0x344); +const Value BishopValueEndgame = Value(0x359); +const Value RookValueMidgame = Value(0x4F6); +const Value RookValueEndgame = Value(0x4FE); +const Value QueenValueMidgame = Value(0x9D9); +const Value QueenValueEndgame = Value(0x9FE); + +inline Piece make_piece(Color c, PieceType pt) { + return Piece((int(c) << 3) | int(pt)); +} inline PieceType type_of_piece(Piece p) { return PieceType(int(p) & 7); @@ -65,33 +65,17 @@ inline Color color_of_piece(Piece p) { return Color(int(p) >> 3); } -inline Piece piece_of_color_and_type(Color c, PieceType pt) { - return Piece((int(c) << 3) | int(pt)); -} - -inline int piece_is_slider(Piece p) { - return SlidingArray[int(p)]; -} - -inline SquareDelta pawn_push(Color c) { - return (c == WHITE ? DELTA_N : DELTA_S); +inline bool piece_type_is_ok(PieceType pt) { + return pt >= PAWN && pt <= KING; } -inline bool piece_type_is_ok(PieceType pc) { - return pc >= PAWN && pc <= KING; +inline bool piece_is_ok(Piece p) { + return piece_type_is_ok(type_of_piece(p)) && color_is_ok(color_of_piece(p)); } -inline bool piece_is_ok(Piece pc) { - return piece_type_is_ok(type_of_piece(pc)) && color_is_ok(color_of_piece(pc)); +inline char piece_type_to_char(PieceType pt) { + static const char ch[] = " PNBRQK"; + return ch[pt]; } - -//// -//// Prototypes -//// - -extern char piece_type_to_char(PieceType pt, bool upcase = false); -extern PieceType piece_type_from_char(char c); - - #endif // !defined(PIECE_H_INCLUDED)