X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=0f6a3febeb98d92a8e50232fcb16df4e1bd98716;hp=4160822b1de5602fdc15ff1dc5ad0f727eb445da;hb=9b6b510ca80fcc3c623dad9a34839b1235f628f2;hpb=29be28e1a24898cec64470332740eaa54893b7a4 diff --git a/src/position.cpp b/src/position.cpp index 4160822b..0f6a3feb 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -22,6 +22,7 @@ #include #include #include +#include #include "bitcount.h" #include "movegen.h" @@ -223,7 +224,7 @@ void Position::from_fen(const string& fenStr, bool isChess960) { // Convert from fullmove starting from 1 to ply starting from 0, // handle also common incorrect FEN with fullmove = 0. - startPosPly = Max(2 * (startPosPly - 1), 0) + int(sideToMove == BLACK); + startPosPly = std::max(2 * (startPosPly - 1), 0) + int(sideToMove == BLACK); st->key = compute_key(); st->pawnKey = compute_pawn_key(); @@ -377,7 +378,7 @@ template Bitboard Position::hidden_checkers() const; template Bitboard Position::hidden_checkers() const; -/// Position::attackers_to() computes a bitboard of all pieces which attacks a +/// Position::attackers_to() computes a bitboard of all pieces which attack a /// given square. Slider attacks use occ bitboard as occupancy. Bitboard Position::attackers_to(Square s, Bitboard occ) const { @@ -417,22 +418,25 @@ bool Position::move_attacks_square(Move m, Square s) const { assert(square_is_ok(s)); Bitboard occ, xray; - Square f = move_from(m), t = move_to(m); + Square from = move_from(m); + Square to = move_to(m); + Piece piece = piece_on(from); - assert(!square_is_empty(f)); + assert(!square_is_empty(from)); - if (bit_is_set(attacks_from(piece_on(f), t), s)) + // Update occupancy as if the piece is moving + occ = occupied_squares(); + do_move_bb(&occ, make_move_bb(from, to)); + + // The piece moved in 'to' attacks the square 's' ? + if (bit_is_set(attacks_from(piece, to, occ), s)) return true; - // Move the piece and scan for X-ray attacks behind it - occ = occupied_squares(); - do_move_bb(&occ, make_move_bb(f, t)); - xray = ( (rook_attacks_bb(s, occ) & pieces(ROOK, QUEEN)) - |(bishop_attacks_bb(s, occ) & pieces(BISHOP, QUEEN))) - & pieces(color_of(piece_on(f))); + // Scan for possible X-ray attackers behind the moved piece + xray = (rook_attacks_bb(s, occ) & pieces(ROOK, QUEEN, color_of(piece))) + |(bishop_attacks_bb(s, occ) & pieces(BISHOP, QUEEN, color_of(piece))); - // If we have attacks we need to verify that are caused by our move - // and are not already existent ones. + // Verify attackers are triggered by our move and not already existing return xray && (xray ^ (xray & attacks_from(s))); } @@ -1327,7 +1331,7 @@ int Position::see(Move m) const { // Having built the swap list, we negamax through it to find the best // achievable score from the point of view of the side to move. while (--slIndex) - swapList[slIndex-1] = Min(-swapList[slIndex], swapList[slIndex-1]); + swapList[slIndex-1] = std::min(-swapList[slIndex], swapList[slIndex-1]); return swapList[0]; } @@ -1499,7 +1503,7 @@ bool Position::is_draw() const { // Draw by repetition? if (!SkipRepetition) { - int i = 4, e = Min(st->rule50, st->pliesFromNull); + int i = 4, e = std::min(st->rule50, st->pliesFromNull); if (i <= e) {