X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=210a1ba9d7ad09358800770c89de02d4a90ed966;hp=88ef25d2c819a195e4eb2d5df8c7c22bfb279a2d;hb=43f67eab5f55508e07e4e3d7cec885dc4e82036f;hpb=d3c3c4f8e7d2f7e388baf5279d83354fea74b07b diff --git a/src/position.cpp b/src/position.cpp index 88ef25d2..210a1ba9 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -1129,10 +1129,10 @@ void Position::undo_null_move() { /// Position::see() is a static exchange evaluator: It tries to estimate the -/// material gain or loss resulting from a move. There are three versions of -/// this function: One which takes a destination square as input, one takes a -/// move, and one which takes a 'from' and a 'to' square. The function does -/// not yet understand promotions captures. +/// material gain or loss resulting from a move. Parameter 'asymmThreshold' takes +/// tempi into account. If the side who initiated the capturing sequence does the +/// last capture, he loses a tempo and if the result is below 'asymmThreshold' +/// the capturing sequence is considered bad. int Position::see_sign(Move m) const { @@ -1147,17 +1147,7 @@ int Position::see_sign(Move m) const { return see(m); } -int Position::see(Move m) const { - return do_see(m, 0); -} - -int Position::see_asymm(Move m, int asymmThreshold) const -{ - return do_see(m, asymmThreshold); -} - -template -int Position::do_see(Move m, int asymmThreshold) const { +int Position::see(Move m, int asymmThreshold) const { Square from, to; Bitboard occupied, attackers, stmAttackers; @@ -1234,15 +1224,14 @@ int Position::do_see(Move m, int asymmThreshold) const { } while (stmAttackers); - // FIXME: Document - if (Asymmetric) - { - for (int i = 0; i < slIndex ; i += 2) - { + // If we are doing asymmetric SEE evaluation and the same side does the first + // and the last capture, he loses a tempo and gain must be at least worth + // 'asymmThreshold', otherwise we replace the score with a very low value, + // before negamaxing. + if (asymmThreshold) + for (int i = 0; i < slIndex; i += 2) if (swapList[i] < asymmThreshold) - swapList[i] = - QueenValueMg * 16; - } - } + swapList[i] = - QueenValueMg * 16; // Having built the swap list, we negamax through it to find the best // achievable score from the point of view of the side to move. @@ -1387,7 +1376,6 @@ Value Position::compute_non_pawn_material(Color c) const { /// Position::is_draw() tests whether the position is drawn by material, /// repetition, or the 50 moves rule. It does not detect stalemates, this /// must be done by the search. -template bool Position::is_draw() const { // Draw by material? @@ -1400,33 +1388,26 @@ bool Position::is_draw() const { return true; // Draw by repetition? - if (!SkipRepetition) - { - int i = 4, e = std::min(st->rule50, st->pliesFromNull); + int i = 4, e = std::min(st->rule50, st->pliesFromNull); - if (i <= e) - { - StateInfo* stp = st->previous->previous; + if (i <= e) + { + StateInfo* stp = st->previous->previous; - do { - stp = stp->previous->previous; + do { + stp = stp->previous->previous; - if (stp->key == st->key) - return true; + if (stp->key == st->key) + return true; - i += 2; + i += 2; - } while (i <= e); - } + } while (i <= e); } return false; } -// Explicit template instantiations -template bool Position::is_draw() const; -template bool Position::is_draw() const; - /// Position::flip() flips position with the white and black sides reversed. This /// is only useful for debugging especially for finding evaluation symmetry bugs.