X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=480a92ec9cfcd1a7e3850aea8fbc94f61c570ece;hp=93c42291b658d6d90ec9236d2a8642c3073c6037;hb=5b1316f7bbb259b87cecc276e4a1ce78b1a0e51b;hpb=3e40bd0648ab69c04e37da50fd3f3d4beb072df2 diff --git a/src/position.cpp b/src/position.cpp index 93c42291..480a92ec 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -27,6 +27,7 @@ #include #include +#include "bitcount.h" #include "mersenne.h" #include "movegen.h" #include "movepick.h" @@ -314,9 +315,10 @@ void Position::print(Move m) const { /// Position::copy() creates a copy of the input position. -void Position::copy(const Position &pos) { +void Position::copy(const Position& pos) { memcpy(this, &pos, sizeof(Position)); + saveState(); // detach and copy state info } @@ -1080,21 +1082,17 @@ void Position::do_ep_move(Move m) { assert(piece_on(from) == piece_of_color_and_type(us, PAWN)); assert(piece_on(capsq) == piece_of_color_and_type(them, PAWN)); - // Remove captured piece + // Remove captured pawn clear_bit(&(byColorBB[them]), capsq); clear_bit(&(byTypeBB[PAWN]), capsq); clear_bit(&(byTypeBB[0]), capsq); // HACK: byTypeBB[0] == occupied squares board[capsq] = EMPTY; - // Remove moving piece from source square - clear_bit(&(byColorBB[us]), from); - clear_bit(&(byTypeBB[PAWN]), from); - clear_bit(&(byTypeBB[0]), from); // HACK: byTypeBB[0] == occupied squares - - // Put moving piece on destination square - set_bit(&(byColorBB[us]), to); - set_bit(&(byTypeBB[PAWN]), to); - set_bit(&(byTypeBB[0]), to); // HACK: byTypeBB[0] == occupied squares + // Move capturing pawn + Bitboard move_bb = make_move_bb(from, to); + do_move_bb(&(byColorBB[us]), move_bb); + do_move_bb(&(byTypeBB[PAWN]), move_bb); + do_move_bb(&(byTypeBB[0]), move_bb); // HACK: byTypeBB[0] == occupied squares board[to] = board[from]; board[from] = EMPTY; @@ -1371,22 +1369,18 @@ void Position::undo_ep_move(Move m) { assert(piece_on(from) == EMPTY); assert(piece_on(capsq) == EMPTY); - // Replace captured piece + // Restore captured pawn set_bit(&(byColorBB[them]), capsq); set_bit(&(byTypeBB[PAWN]), capsq); set_bit(&(byTypeBB[0]), capsq); board[capsq] = piece_of_color_and_type(them, PAWN); - // Remove moving piece from destination square - clear_bit(&(byColorBB[us]), to); - clear_bit(&(byTypeBB[PAWN]), to); - clear_bit(&(byTypeBB[0]), to); + // Move capturing pawn back to source square + Bitboard move_bb = make_move_bb(to, from); + do_move_bb(&(byColorBB[us]), move_bb); + do_move_bb(&(byTypeBB[PAWN]), move_bb); + do_move_bb(&(byTypeBB[0]), move_bb); board[to] = EMPTY; - - // Replace moving piece at source square - set_bit(&(byColorBB[us]), from); - set_bit(&(byTypeBB[PAWN]), from); - set_bit(&(byTypeBB[0]), from); board[from] = piece_of_color_and_type(us, PAWN); // Update piece list @@ -1614,15 +1608,16 @@ int Position::see(Square from, Square to) const { } -/// Position::setStartState() copies the content of the argument +/// Position::saveState() copies the content of the current state /// inside startState and makes st point to it. This is needed /// when the st pointee could become stale, as example because /// the caller is about to going out of scope. -void Position::setStartState(const StateInfo& s) { +void Position::saveState() { - startState = s; + startState = *st; st = &startState; + st->previous = NULL; // as a safe guard } @@ -1973,7 +1968,7 @@ void Position::init_piece_square_tables() { /// the white and black sides reversed. This is only useful for debugging, /// especially for finding evaluation symmetry bugs. -void Position::flipped_copy(const Position &pos) { +void Position::flipped_copy(const Position& pos) { assert(pos.is_ok());