X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=6a393ebb9b0730d5058a21c81ee622c71ec54225;hp=7c5ffdc5f6adcc905a2a98adb2e5b5cd60e1e4bc;hb=881a9dfb0a8fec3b1472791e2d98415e4a9a182a;hpb=9eccba776198c210563666787a9b5fe44b386fdc diff --git a/src/position.cpp b/src/position.cpp index 7c5ffdc5..6a393ebb 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -86,7 +86,7 @@ PieceType min_attacker(const Bitboard*, Square, Bitboard, Bitboard&, Bitbo /// operator<<(Position) returns an ASCII representation of the position -std::ostream& operator<<(std::ostream& os, Position& pos) { +std::ostream& operator<<(std::ostream& os, const Position& pos) { os << "\n +---+---+---+---+---+---+---+---+\n"; @@ -108,9 +108,12 @@ std::ostream& operator<<(std::ostream& os, Position& pos) { if ( int(Tablebases::MaxCardinality) >= popcount(pos.pieces()) && !pos.can_castle(ANY_CASTLING)) { + StateInfo st; + Position p; + p.set(pos.fen(), pos.is_chess960(), &st, pos.this_thread()); Tablebases::ProbeState s1, s2; - Tablebases::WDLScore wdl = Tablebases::probe_wdl(pos, &s1); - int dtz = Tablebases::probe_dtz(pos, &s2); + Tablebases::WDLScore wdl = Tablebases::probe_wdl(p, &s1); + int dtz = Tablebases::probe_dtz(p, &s2); os << "\nTablebases WDL: " << std::setw(4) << wdl << " (" << s1 << ")" << "\nTablebases DTZ: " << std::setw(4) << dtz << " (" << s2 << ")"; } @@ -1076,25 +1079,30 @@ bool Position::see_ge(Move m, Value v) const { /// Position::is_draw() tests whether the position is drawn by 50-move rule /// or by repetition. It does not detect stalemates. -bool Position::is_draw() const { +bool Position::is_draw(int ply) const { if (st->rule50 > 99 && (!checkers() || MoveList(*this).size())) return true; - int e = std::min(st->rule50, st->pliesFromNull); + int end = std::min(st->rule50, st->pliesFromNull); - if (e < 4) + if (end < 4) return false; StateInfo* stp = st->previous->previous; + int cnt = 0; - do { + for (int i = 4; i <= end; i += 2) + { stp = stp->previous->previous; - if (stp->key == st->key) - return true; // Draw at first repetition - - } while ((e -= 2) >= 4); + // At root position ply is 1, so return a draw score if a position + // repeats once earlier but after or at the root, or repeats twice + // strictly before the root. + if ( stp->key == st->key + && ++cnt + (ply - i > 0) == 2) + return true; + } return false; }