X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=9a49501cda35ef004525061287281ffe66054893;hp=bf8497cf90f79310f2a0f5e6a1c67cecbdd18cc9;hb=c2d42ea8339b49e52a116e488214a14fda09d413;hpb=377c406c748643d1aeec6a7ce9a45b32a7416bf3 diff --git a/src/position.cpp b/src/position.cpp index bf8497cf..9a49501c 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -100,6 +100,7 @@ CheckInfo::CheckInfo(const Position& pos) { void Position::copy(const Position& pos, int th) { memcpy(this, &pos, sizeof(Position)); + startState = *st; st = &startState; threadID = th; nodes = 0; @@ -730,7 +731,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI assert(&newSt != st); nodes++; - Key key = st->key; + Key k = st->key; // Copy some fields of old state to our new StateInfo object except the ones // which are recalculated from scratch anyway, then switch our state pointer @@ -749,7 +750,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI st = &newSt; // Update side to move - key ^= zobSideToMove; + k ^= zobSideToMove; // Increment the 50 moves rule draw counter. Resetting it to zero in the // case of non-reversible moves is taken care of later. @@ -758,7 +759,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI if (is_castle(m)) { - st->key = key; + st->key = k; do_castle_move(m); return; } @@ -819,7 +820,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI pieceList[them][capture][pieceCount[them][capture]] = SQ_NONE; // Update hash keys - key ^= zobrist[them][capture][capsq]; + k ^= zobrist[them][capture][capsq]; st->materialKey ^= zobrist[them][capture][pieceCount[them][capture]]; // Update incremental scores @@ -830,12 +831,12 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI } // Update hash key - key ^= zobrist[us][pt][from] ^ zobrist[us][pt][to]; + k ^= zobrist[us][pt][from] ^ zobrist[us][pt][to]; // Reset en passant square if (st->epSquare != SQ_NONE) { - key ^= zobEp[st->epSquare]; + k ^= zobEp[st->epSquare]; st->epSquare = SQ_NONE; } @@ -843,13 +844,13 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI if ( st->castleRights != CASTLES_NONE && (castleRightsMask[from] & castleRightsMask[to]) != ALL_CASTLES) { - key ^= zobCastle[st->castleRights]; + k ^= zobCastle[st->castleRights]; st->castleRights &= castleRightsMask[from] & castleRightsMask[to]; - key ^= zobCastle[st->castleRights]; + k ^= zobCastle[st->castleRights]; } // Prefetch TT access as soon as we know key is updated - prefetch((char*)TT.first_entry(key)); + prefetch((char*)TT.first_entry(k)); // Move the piece Bitboard move_bb = make_move_bb(from, to); @@ -873,7 +874,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI && (attacks_from(from + pawn_push(us), us) & pieces(PAWN, them))) { st->epSquare = Square((from + to) / 2); - key ^= zobEp[st->epSquare]; + k ^= zobEp[st->epSquare]; } if (is_promotion(m)) @@ -898,7 +899,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI pieceList[us][promotion][index[to]] = to; // Update hash keys - key ^= zobrist[us][PAWN][to] ^ zobrist[us][promotion][to]; + k ^= zobrist[us][PAWN][to] ^ zobrist[us][promotion][to]; st->pawnKey ^= zobrist[us][PAWN][to]; st->materialKey ^= zobrist[us][promotion][pieceCount[us][promotion]++] ^ zobrist[us][PAWN][pieceCount[us][PAWN]]; @@ -929,7 +930,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI st->capturedType = capture; // Update the key with the final value - st->key = key; + st->key = k; // Update checkers bitboard, piece must be already moved st->checkersBB = 0;