X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=abc0e6f2472a98f5edfaaf032f774584098273ed;hp=756977cea59bee7525f7866407805165cdee656b;hb=875a8079bc142ca92027b07427d72c03fe5268a5;hpb=b76c04c0975326d3274d7d7fb6df4edef7a040b5 diff --git a/src/position.cpp b/src/position.cpp index 756977ce..abc0e6f2 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -470,8 +470,8 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const { assert(piece_on(capsq) == make_piece(them, PAWN)); assert(piece_on(to) == NO_PIECE); - clear_bit(&b, from); - clear_bit(&b, capsq); + xor_bit(&b, from); + xor_bit(&b, capsq); set_bit(&b, to); return !(rook_attacks_bb(ksq, b) & pieces(ROOK, QUEEN, them)) @@ -610,7 +610,7 @@ bool Position::is_pseudo_legal(const Move m) const { if (type_of(piece_on(from)) == KING) { Bitboard b = occupied_squares(); - clear_bit(&b, from); + xor_bit(&b, from); if (attackers_to(to_sq(m), b) & pieces(~us)) return false; } @@ -669,7 +669,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { // Promotion with check ? if (is_promotion(m)) { - clear_bit(&b, from); + xor_bit(&b, from); return bit_is_set(attacks_from(Piece(promotion_piece_type(m)), to, b), ksq); } @@ -680,8 +680,8 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { if (is_enpassant(m)) { Square capsq = make_square(file_of(to), rank_of(from)); - clear_bit(&b, from); - clear_bit(&b, capsq); + xor_bit(&b, from); + xor_bit(&b, capsq); set_bit(&b, to); return (rook_attacks_bb(ksq, b) & pieces(ROOK, QUEEN, us)) ||(bishop_attacks_bb(ksq, b) & pieces(BISHOP, QUEEN, us)); @@ -702,8 +702,8 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { kto = relative_square(us, SQ_C1); rto = relative_square(us, SQ_D1); } - clear_bit(&b, kfrom); - clear_bit(&b, rfrom); + xor_bit(&b, kfrom); + xor_bit(&b, rfrom); set_bit(&b, rto); set_bit(&b, kto); return bit_is_set(rook_attacks_bb(rto, b), ksq); @@ -801,9 +801,9 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI st->npMaterial[them] -= PieceValueMidgame[capture]; // Remove the captured piece - clear_bit(&byColorBB[them], capsq); - clear_bit(&byTypeBB[capture], capsq); - clear_bit(&occupied, capsq); + xor_bit(&byColorBB[them], capsq); + xor_bit(&byTypeBB[capture], capsq); + xor_bit(&occupied, capsq); // Update piece list, move the last piece at index[capsq] position and // shrink the list. @@ -883,7 +883,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI assert(promotion >= KNIGHT && promotion <= QUEEN); // Replace the pawn with the promoted piece - clear_bit(&byTypeBB[PAWN], to); + xor_bit(&byTypeBB[PAWN], to); set_bit(&byTypeBB[promotion], to); board[to] = make_piece(us, promotion); @@ -941,7 +941,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI { // Direct checks if (bit_is_set(ci.checkSq[pt], to)) - st->checkersBB = SetMaskBB[to]; + st->checkersBB = SquareBB[to]; // Discovery checks if (ci.dcCandidates && bit_is_set(ci.dcCandidates, from)) @@ -999,7 +999,7 @@ void Position::undo_move(Move m) { assert(promotion >= KNIGHT && promotion <= QUEEN); // Replace the promoted piece with the pawn - clear_bit(&byTypeBB[promotion], to); + xor_bit(&byTypeBB[promotion], to); set_bit(&byTypeBB[PAWN], to); board[to] = make_piece(us, PAWN); @@ -1100,12 +1100,12 @@ void Position::do_castle_move(Move m) { assert(piece_on(rfrom) == make_piece(us, ROOK)); // Remove pieces from source squares - clear_bit(&byColorBB[us], kfrom); - clear_bit(&byTypeBB[KING], kfrom); - clear_bit(&occupied, kfrom); - clear_bit(&byColorBB[us], rfrom); - clear_bit(&byTypeBB[ROOK], rfrom); - clear_bit(&occupied, rfrom); + xor_bit(&byColorBB[us], kfrom); + xor_bit(&byTypeBB[KING], kfrom); + xor_bit(&occupied, kfrom); + xor_bit(&byColorBB[us], rfrom); + xor_bit(&byTypeBB[ROOK], rfrom); + xor_bit(&occupied, rfrom); // Put pieces on destination squares set_bit(&byColorBB[us], kto); @@ -1268,13 +1268,13 @@ int Position::see(Move m) const { assert(type_of(piece_on(capQq)) == PAWN); // Remove the captured pawn - clear_bit(&occ, capQq); + xor_bit(&occ, capQq); capturedType = PAWN; } // Find all attackers to the destination square, with the moving piece // removed, but possibly an X-ray attacker added behind it. - clear_bit(&occ, from); + xor_bit(&occ, from); attackers = attackers_to(to, occ); // If the opponent has no attackers we are finished