X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=ada03fbcf4b1076b38d5aca3583d5bf5b60be2f7;hp=21eff88c46898b46ca5e4fb86578f45bb895d8aa;hb=3b46df546dd8b17963abae887acff6e91e2b945e;hpb=3c576efa77f431cf3687881b8fd6a728e87ed97d diff --git a/src/position.cpp b/src/position.cpp index 21eff88c..ada03fbc 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -18,7 +18,6 @@ along with this program. If not, see . */ -#include #include #include // For offsetof() #include // For std::memset, std::memcmp @@ -341,13 +340,8 @@ void Position::set_castling_right(Color c, Square rfrom) { Square kto = relative_square(c, cs == KING_SIDE ? SQ_G1 : SQ_C1); Square rto = relative_square(c, cs == KING_SIDE ? SQ_F1 : SQ_D1); - for (Square s = std::min(rfrom, rto); s <= std::max(rfrom, rto); ++s) - if (s != kfrom && s != rfrom) - castlingPath[cr] |= s; - - for (Square s = std::min(kfrom, kto); s <= std::max(kfrom, kto); ++s) - if (s != kfrom && s != rfrom) - castlingPath[cr] |= s; + castlingPath[cr] = (between_bb(rfrom, rto) | between_bb(kfrom, kto) | rto | kto) + & ~(square_bb(kfrom) | rfrom); } @@ -498,14 +492,15 @@ Bitboard Position::slider_blockers(Bitboard sliders, Square s, Bitboard& pinners Bitboard blockers = 0; pinners = 0; - // Snipers are sliders that attack 's' when a piece is removed + // Snipers are sliders that attack 's' when a piece and other snipers are removed Bitboard snipers = ( (PseudoAttacks[ ROOK][s] & pieces(QUEEN, ROOK)) | (PseudoAttacks[BISHOP][s] & pieces(QUEEN, BISHOP))) & sliders; + Bitboard occupancy = pieces() & ~snipers; while (snipers) { Square sniperSq = pop_lsb(&snipers); - Bitboard b = between_bb(s, sniperSq) & pieces(); + Bitboard b = between_bb(s, sniperSq) & occupancy; if (b && !more_than_one(b)) { @@ -628,7 +623,7 @@ bool Position::pseudo_legal(const Move m) const { { // We have already handled promotion moves, so destination // cannot be on the 8th/1st rank. - if (rank_of(to) == relative_rank(us, RANK_8)) + if ((Rank8BB | Rank1BB) & to) return false; if ( !(attacks_from(from, us) & pieces(~us) & to) // Not a capture @@ -1076,8 +1071,8 @@ bool Position::see_ge(Move m, Value threshold) const { stmAttackers = attackers & pieces(stm); // Don't allow pinned pieces to attack (except the king) as long as - // all pinners are on their original square. - if (!(st->pinners[~stm] & ~occupied)) + // any pinners are on their original square. + if (st->pinners[~stm] & occupied) stmAttackers &= ~st->blockersForKing[stm]; // If stm has no more attackers then give up: stm loses