X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=d2f8d287670ec2b0efcd4b37c8e8feff3bf3f4fa;hp=918d50e505e0d1e9ab8cb4b5b15f11c6d38d81ec;hb=3d2aab11d89493311e0908a9ee1a8288b9ff9b42;hpb=8a7876d48d4360d14d918c1ff444b5d6eb0382de diff --git a/src/position.cpp b/src/position.cpp index 918d50e5..d2f8d287 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -34,8 +34,6 @@ using std::string; -CACHE_LINE_ALIGNMENT - Value PieceValue[PHASE_NB][PIECE_NB] = { { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg }, { VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg } }; @@ -107,6 +105,30 @@ CheckInfo::CheckInfo(const Position& pos) { } +/// operator<<(Position) returns an ASCII representation of the position + +std::ostream& operator<<(std::ostream& os, const Position& pos) { + + os << "\n +---+---+---+---+---+---+---+---+\n"; + + for (Rank r = RANK_8; r >= RANK_1; --r) + { + for (File f = FILE_A; f <= FILE_H; ++f) + os << " | " << PieceToChar[pos.piece_on(make_square(f, r))]; + + os << " |\n +---+---+---+---+---+---+---+---+\n"; + } + + os << "\nFen: " << pos.fen() << "\nKey: " << std::hex << std::uppercase + << std::setfill('0') << std::setw(16) << pos.st->key << std::dec << "\nCheckers: "; + + for (Bitboard b = pos.checkers(); b; ) + os << UCI::format_square(pop_lsb(&b)) << " "; + + return os; +} + + /// Position::init() initializes at startup the various arrays used to compute /// hash keys and the piece square tables. The latter is a two-step operation: /// Firstly, the white halves of the tables are copied from PSQT[] tables. @@ -429,32 +451,6 @@ const string Position::fen() const { } -/// Position::pretty() returns an ASCII representation of the position - -const string Position::pretty() const { - - std::ostringstream ss; - - ss << "\n +---+---+---+---+---+---+---+---+\n"; - - for (Rank r = RANK_8; r >= RANK_1; --r) - { - for (File f = FILE_A; f <= FILE_H; ++f) - ss << " | " << PieceToChar[piece_on(make_square(f, r))]; - - ss << " |\n +---+---+---+---+---+---+---+---+\n"; - } - - ss << "\nFen: " << fen() << "\nKey: " << std::hex << std::uppercase - << std::setfill('0') << std::setw(16) << st->key << "\nCheckers: "; - - for (Bitboard b = checkers(); b; ) - ss << UCI::format_square(pop_lsb(&b)) << " "; - - return ss.str(); -} - - /// Position::game_phase() calculates the game phase interpolating total non-pawn /// material between endgame and midgame limits.