X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=d58fdec1339cfffec3665c3830003824875ac310;hp=05a02f158948e73513b33e62e24ef095377c3e4e;hb=e074a19f5c8551ebb7ac13bd8881138479f2285a;hpb=a6e0f62a4f83bf4303e920d5f689de7cbc0467e8 diff --git a/src/position.cpp b/src/position.cpp index 05a02f15..d58fdec1 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -46,11 +46,16 @@ Value PieceValue[PHASE_NB][PIECE_NB] = { { VALUE_ZERO, PawnValueMg, KnightValueMg, BishopValueMg, RookValueMg, QueenValueMg }, { VALUE_ZERO, PawnValueEg, KnightValueEg, BishopValueEg, RookValueEg, QueenValueEg } }; -Key Zobrist::psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB]; -Key Zobrist::enpassant[FILE_NB]; -Key Zobrist::castle[CASTLE_RIGHT_NB]; -Key Zobrist::side; -Key Zobrist::exclusion; +namespace Zobrist { + + Key psq[COLOR_NB][PIECE_TYPE_NB][SQUARE_NB]; + Key enpassant[FILE_NB]; + Key castle[CASTLE_RIGHT_NB]; + Key side; + Key exclusion; +} + +Key Position::exclusion_key() const { return st->key ^ Zobrist::exclusion;} namespace { @@ -411,36 +416,28 @@ const string Position::pretty(Move move) const { } -/// Position:hidden_checkers<>() returns a bitboard of all pinned (against the -/// king) pieces for the given color. Or, when template parameter FindPinned is -/// false, the function return the pieces of the given color candidate for a -/// discovery check against the enemy king. -template -Bitboard Position::hidden_checkers() const { +/// Position:hidden_checkers() returns a bitboard of all pinned / discovery check +/// pieces, according to the call parameters. Pinned pieces protect our king, +/// discovery check pieces attack the enemy king. - // Pinned pieces protect our king, dicovery checks attack the enemy king - Bitboard b, result = 0; - Bitboard pinners = pieces(FindPinned ? ~sideToMove : sideToMove); - Square ksq = king_square(FindPinned ? sideToMove : ~sideToMove); +Bitboard Position::hidden_checkers(Square ksq, Color c) const { - // Pinners are sliders, that give check when candidate pinned is removed - pinners &= (pieces(ROOK, QUEEN) & PseudoAttacks[ROOK][ksq]) - | (pieces(BISHOP, QUEEN) & PseudoAttacks[BISHOP][ksq]); + Bitboard b, pinners, result = 0; + + // Pinners are sliders that give check when pinned piece is removed + pinners = ( (pieces( ROOK, QUEEN) & PseudoAttacks[ROOK ][ksq]) + | (pieces(BISHOP, QUEEN) & PseudoAttacks[BISHOP][ksq])) & pieces(c); while (pinners) { b = between_bb(ksq, pop_lsb(&pinners)) & pieces(); - if (b && !more_than_one(b) && (b & pieces(sideToMove))) - result |= b; + if (!more_than_one(b)) + result |= b & pieces(sideToMove); } return result; } -// Explicit template instantiations -template Bitboard Position::hidden_checkers() const; -template Bitboard Position::hidden_checkers() const; - /// Position::attackers_to() computes a bitboard of all pieces which attack a /// given square. Slider attacks use occ bitboard as occupancy. @@ -1327,7 +1324,7 @@ Key Position::compute_material_key() const { for (Color c = WHITE; c <= BLACK; c++) for (PieceType pt = PAWN; pt <= QUEEN; pt++) - for (int cnt = 0; cnt < piece_count(c, pt); cnt++) + for (int cnt = 0; cnt < pieceCount[c][pt]; cnt++) k ^= Zobrist::psq[c][pt][cnt]; return k; @@ -1363,7 +1360,7 @@ Value Position::compute_non_pawn_material(Color c) const { Value value = VALUE_ZERO; for (PieceType pt = KNIGHT; pt <= QUEEN; pt++) - value += piece_count(c, pt) * PieceValue[MG][pt]; + value += pieceCount[c][pt] * PieceValue[MG][pt]; return value; } @@ -1536,11 +1533,9 @@ bool Position::pos_is_ok(int* failedStep) const { return false; if ((*step)++, debugNonPawnMaterial) - { if ( st->npMaterial[WHITE] != compute_non_pawn_material(WHITE) || st->npMaterial[BLACK] != compute_non_pawn_material(BLACK)) return false; - } if ((*step)++, debugPieceCounts) for (Color c = WHITE; c <= BLACK; c++) @@ -1552,13 +1547,9 @@ bool Position::pos_is_ok(int* failedStep) const { for (Color c = WHITE; c <= BLACK; c++) for (PieceType pt = PAWN; pt <= KING; pt++) for (int i = 0; i < pieceCount[c][pt]; i++) - { - if (piece_on(piece_list(c, pt)[i]) != make_piece(c, pt)) - return false; - - if (index[piece_list(c, pt)[i]] != i) + if ( board[pieceList[c][pt][i]] != make_piece(c, pt) + || index[pieceList[c][pt][i]] != i) return false; - } if ((*step)++, debugCastleSquares) for (Color c = WHITE; c <= BLACK; c++) @@ -1569,10 +1560,8 @@ bool Position::pos_is_ok(int* failedStep) const { if (!can_castle(cr)) continue; - if ((castleRightsMask[king_square(c)] & cr) != cr) - return false; - - if ( piece_on(castleRookSquare[c][s]) != make_piece(c, ROOK) + if ( (castleRightsMask[king_square(c)] & cr) != cr + || piece_on(castleRookSquare[c][s]) != make_piece(c, ROOK) || castleRightsMask[castleRookSquare[c][s]] != cr) return false; }