X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=d7e0516c88114007d0ee26473a8ed4b16630668e;hp=ff0c4162a8f4e77303be946d4b68e171b304f6dc;hb=2ff2b5972799c2cb1b68e2d82e35b9b3c7c6996d;hpb=5b2ac7590ccfe529698347981e45fdfa8a0a0780 diff --git a/src/position.cpp b/src/position.cpp index ff0c4162..d7e0516c 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -587,8 +587,8 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const { Bitboard b = occupied_squares(); assert(to == ep_square()); - assert(piece_on(from) == piece_of_color_and_type(us, PAWN)); - assert(piece_on(capsq) == piece_of_color_and_type(them, PAWN)); + assert(piece_on(from) == make_piece(us, PAWN)); + assert(piece_on(capsq) == make_piece(them, PAWN)); assert(piece_on(to) == PIECE_NONE); clear_bit(&b, from); @@ -603,7 +603,7 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const { Square from = move_from(m); assert(color_of_piece_on(from) == us); - assert(piece_on(king_square(us)) == piece_of_color_and_type(us, KING)); + assert(piece_on(king_square(us)) == make_piece(us, KING)); // If the moving piece is a king, check whether the destination // square is attacked by the opponent. @@ -657,7 +657,7 @@ bool Position::move_is_check(Move m, const CheckInfo& ci) const { assert(move_is_ok(m)); assert(ci.dcCandidates == discovered_check_candidates(side_to_move())); assert(color_of_piece_on(move_from(m)) == side_to_move()); - assert(piece_on(ci.ksq) == piece_of_color_and_type(opposite_color(side_to_move()), KING)); + assert(piece_on(ci.ksq) == make_piece(opposite_color(side_to_move()), KING)); Square from = move_from(m); Square to = move_to(m); @@ -833,7 +833,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI assert(color_of_piece_on(from) == us); assert(color_of_piece_on(to) == them || square_is_empty(to)); - assert(!(ep || pm) || piece == piece_of_color_and_type(us, PAWN)); + assert(!(ep || pm) || piece == make_piece(us, PAWN)); assert(!pm || relative_rank(us, to) == RANK_8); if (capture) @@ -906,7 +906,7 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI // Insert promoted piece instead of pawn clear_bit(&(byTypeBB[PAWN]), to); set_bit(&(byTypeBB[promotion]), to); - board[to] = piece_of_color_and_type(us, promotion); + board[to] = make_piece(us, promotion); // Update piece counts pieceCount[us][promotion]++; @@ -1000,7 +1000,7 @@ void Position::do_capture_move(Key& key, PieceType capture, Color them, Square t assert(to == st->epSquare); assert(relative_rank(opposite_color(them), to) == RANK_6); assert(piece_on(to) == PIECE_NONE); - assert(piece_on(capsq) == piece_of_color_and_type(them, PAWN)); + assert(piece_on(capsq) == make_piece(them, PAWN)); board[capsq] = PIECE_NONE; } @@ -1064,8 +1064,8 @@ void Position::do_castle_move(Move m) { Square rfrom = move_to(m); // HACK: See comment at beginning of function Square kto, rto; - assert(piece_on(kfrom) == piece_of_color_and_type(us, KING)); - assert(piece_on(rfrom) == piece_of_color_and_type(us, ROOK)); + assert(piece_on(kfrom) == make_piece(us, KING)); + assert(piece_on(rfrom) == make_piece(us, ROOK)); // Find destination squares for king and rook if (rfrom > kfrom) // O-O @@ -1094,8 +1094,8 @@ void Position::do_castle_move(Move m) { set_bit(&(byTypeBB[0]), rto); // HACK: byTypeBB[0] == occupied squares // Update board array - Piece king = piece_of_color_and_type(us, KING); - Piece rook = piece_of_color_and_type(us, ROOK); + Piece king = make_piece(us, KING); + Piece rook = make_piece(us, ROOK); board[kfrom] = board[rfrom] = PIECE_NONE; board[kto] = king; board[rto] = rook; @@ -1171,7 +1171,7 @@ void Position::undo_move(Move m) { assert(!pm || relative_rank(us, to) == RANK_8); assert(!ep || to == st->previous->epSquare); assert(!ep || relative_rank(us, to) == RANK_6); - assert(!ep || piece_on(to) == piece_of_color_and_type(us, PAWN)); + assert(!ep || piece_on(to) == make_piece(us, PAWN)); if (pm) // promotion ? { @@ -1179,7 +1179,7 @@ void Position::undo_move(Move m) { pt = PAWN; assert(promotion >= KNIGHT && promotion <= QUEEN); - assert(piece_on(to) == piece_of_color_and_type(us, promotion)); + assert(piece_on(to) == make_piece(us, promotion)); // Replace promoted piece with a pawn clear_bit(&(byTypeBB[promotion]), to); @@ -1204,7 +1204,7 @@ void Position::undo_move(Move m) { do_move_bb(&(byTypeBB[pt]), move_bb); do_move_bb(&(byTypeBB[0]), move_bb); // HACK: byTypeBB[0] == occupied squares - board[from] = piece_of_color_and_type(us, pt); + board[from] = make_piece(us, pt); board[to] = PIECE_NONE; // Update piece list @@ -1226,7 +1226,7 @@ void Position::undo_move(Move m) { set_bit(&(byTypeBB[st->capturedType]), capsq); set_bit(&(byTypeBB[0]), capsq); - board[capsq] = piece_of_color_and_type(them, st->capturedType); + board[capsq] = make_piece(them, st->capturedType); // Update piece count pieceCount[them][st->capturedType]++; @@ -1273,8 +1273,8 @@ void Position::undo_castle_move(Move m) { rto = relative_square(us, SQ_D1); } - assert(piece_on(kto) == piece_of_color_and_type(us, KING)); - assert(piece_on(rto) == piece_of_color_and_type(us, ROOK)); + assert(piece_on(kto) == make_piece(us, KING)); + assert(piece_on(rto) == make_piece(us, ROOK)); // Remove pieces from destination squares: clear_bit(&(byColorBB[us]), kto); @@ -1294,8 +1294,8 @@ void Position::undo_castle_move(Move m) { // Update board board[rto] = board[kto] = PIECE_NONE; - board[rfrom] = piece_of_color_and_type(us, ROOK); - board[kfrom] = piece_of_color_and_type(us, KING); + board[rfrom] = make_piece(us, ROOK); + board[kfrom] = make_piece(us, KING); // Update piece lists pieceList[us][KING][index[kto]] = kfrom; @@ -1980,7 +1980,7 @@ bool Position::is_ok(int* failedStep) const { for (PieceType pt = PAWN; pt <= KING; pt++) for (int i = 0; i < pieceCount[c][pt]; i++) { - if (piece_on(piece_list(c, pt, i)) != piece_of_color_and_type(c, pt)) + if (piece_on(piece_list(c, pt, i)) != make_piece(c, pt)) return false; if (index[piece_list(c, pt, i)] != i) @@ -1991,9 +1991,9 @@ bool Position::is_ok(int* failedStep) const { if (failedStep) (*failedStep)++; if (debugCastleSquares) { for (Color c = WHITE; c <= BLACK; c++) { - if (can_castle_kingside(c) && piece_on(initial_kr_square(c)) != piece_of_color_and_type(c, ROOK)) + if (can_castle_kingside(c) && piece_on(initial_kr_square(c)) != make_piece(c, ROOK)) return false; - if (can_castle_queenside(c) && piece_on(initial_qr_square(c)) != piece_of_color_and_type(c, ROOK)) + if (can_castle_queenside(c) && piece_on(initial_qr_square(c)) != make_piece(c, ROOK)) return false; } if (castleRightsMask[initial_kr_square(WHITE)] != (ALL_CASTLES ^ WHITE_OO))