X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.cpp;h=e3ee3d26ea59e20965036dc5788e741ad88324dd;hp=0ffcc79447bb67db6cdde1f322a685782fa43d03;hb=6e00aa6bae8a9634b3aea4b7b0bde652a588e9de;hpb=c2a68708ef171cd408b0d331acca384e1bb210ec diff --git a/src/position.cpp b/src/position.cpp index 0ffcc794..e3ee3d26 100644 --- a/src/position.cpp +++ b/src/position.cpp @@ -377,10 +377,9 @@ Bitboard Position::hidden_checkers() const { while (pinners) { - b = squares_between(ksq, pop_1st_bit(&pinners)) & occupied_squares(); + b = squares_between(ksq, pop_1st_bit(&pinners)) & pieces(); - // Only one bit set and is an our piece? - if (b && !(b & (b - 1)) && (b & pieces(sideToMove))) + if (b && single_bit(b) && (b & pieces(sideToMove))) result |= b; } return result; @@ -410,7 +409,7 @@ Bitboard Position::attackers_to(Square s, Bitboard occ) const { Bitboard Position::attacks_from(Piece p, Square s, Bitboard occ) { - assert(square_is_ok(s)); + assert(is_ok(s)); switch (type_of(p)) { @@ -428,7 +427,7 @@ Bitboard Position::attacks_from(Piece p, Square s, Bitboard occ) { bool Position::move_attacks_square(Move m, Square s) const { assert(is_ok(m)); - assert(square_is_ok(s)); + assert(is_ok(s)); Bitboard occ, xray; Square from = from_sq(m); @@ -438,7 +437,7 @@ bool Position::move_attacks_square(Move m, Square s) const { assert(!square_is_empty(from)); // Update occupancy as if the piece is moving - occ = occupied_squares() ^ from ^ to; + occ = pieces() ^ from ^ to; // The piece moved in 'to' attacks the square 's' ? if (attacks_from(piece, to, occ) & s) @@ -475,7 +474,7 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const { Square to = to_sq(m); Square capsq = to + pawn_push(them); Square ksq = king_square(us); - Bitboard b = (occupied_squares() ^ from ^ capsq) | to; + Bitboard b = (pieces() ^ from ^ capsq) | to; assert(to == ep_square()); assert(piece_moved(m) == make_piece(us, PAWN)); @@ -627,7 +626,7 @@ bool Position::is_pseudo_legal(const Move m) const { } // In case of king moves under check we have to remove king so to catch // as invalid moves like b1a1 when opposite queen is on c1. - else if (attackers_to(to, occupied_squares() ^ from) & pieces(~us)) + else if (attackers_to(to, pieces() ^ from) & pieces(~us)) return false; } @@ -669,7 +668,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { // Promotion with check ? if (is_promotion(m)) - return attacks_from(Piece(promotion_type(m)), to, occupied_squares() ^ from) & ksq; + return attacks_from(Piece(promotion_type(m)), to, pieces() ^ from) & ksq; // En passant capture with check ? We have already handled the case // of direct checks and ordinary discovered check, the only case we @@ -678,7 +677,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { if (is_enpassant(m)) { Square capsq = make_square(file_of(to), rank_of(from)); - Bitboard b = (occupied_squares() ^ from ^ capsq) | to; + Bitboard b = (pieces() ^ from ^ capsq) | to; return (attacks_bb< ROOK>(ksq, b) & pieces( ROOK, QUEEN, us)) | (attacks_bb(ksq, b) & pieces(BISHOP, QUEEN, us)); @@ -691,7 +690,7 @@ bool Position::move_gives_check(Move m, const CheckInfo& ci) const { Square rfrom = to; // 'King captures the rook' notation Square kto = relative_square(us, rfrom > kfrom ? SQ_G1 : SQ_C1); Square rto = relative_square(us, rfrom > kfrom ? SQ_F1 : SQ_D1); - Bitboard b = (occupied_squares() ^ kfrom ^ rfrom) | rto | kto; + Bitboard b = (pieces() ^ kfrom ^ rfrom) | rto | kto; return attacks_bb(rto, b) & ksq; } @@ -788,9 +787,9 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI st->npMaterial[them] -= PieceValueMidgame[capture]; // Remove the captured piece - byColorBB[them] ^= capsq; + byTypeBB[ALL_PIECES] ^= capsq; byTypeBB[capture] ^= capsq; - occupied ^= capsq; + byColorBB[them] ^= capsq; // Update piece list, move the last piece at index[capsq] position and // shrink the list. @@ -838,9 +837,9 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI // Move the piece Bitboard from_to_bb = SquareBB[from] | SquareBB[to]; - byColorBB[us] ^= from_to_bb; + byTypeBB[ALL_PIECES] ^= from_to_bb; byTypeBB[pt] ^= from_to_bb; - occupied ^= from_to_bb; + byColorBB[us] ^= from_to_bb; board[to] = board[from]; board[from] = NO_PIECE; @@ -904,8 +903,8 @@ void Position::do_move(Move m, StateInfo& newSt, const CheckInfo& ci, bool moveI } // Prefetch pawn and material hash tables - Threads[threadID].pawnTable.prefetch(st->pawnKey); - Threads[threadID].materialTable.prefetch(st->materialKey); + prefetch((char*)Threads[threadID].pawnTable.entries[st->pawnKey]); + prefetch((char*)Threads[threadID].materialTable.entries[st->materialKey]); // Update incremental scores st->value += pst_delta(piece, from, to); @@ -1003,9 +1002,9 @@ void Position::undo_move(Move m) { // Put the piece back at the source square Bitboard from_to_bb = SquareBB[from] | SquareBB[to]; - byColorBB[us] ^= from_to_bb; + byTypeBB[ALL_PIECES] ^= from_to_bb; byTypeBB[pt] ^= from_to_bb; - occupied ^= from_to_bb; + byColorBB[us] ^= from_to_bb; board[from] = board[to]; board[to] = NO_PIECE; @@ -1030,9 +1029,9 @@ void Position::undo_move(Move m) { } // Restore the captured piece - byColorBB[them] |= capsq; + byTypeBB[ALL_PIECES] |= capsq; byTypeBB[capture] |= capsq; - occupied |= capsq; + byColorBB[them] |= capsq; board[capsq] = make_piece(them, capture); @@ -1086,20 +1085,20 @@ void Position::do_castle_move(Move m) { assert(piece_on(rfrom) == make_piece(us, ROOK)); // Remove pieces from source squares - byColorBB[us] ^= kfrom; + byTypeBB[ALL_PIECES] ^= kfrom; byTypeBB[KING] ^= kfrom; - occupied ^= kfrom; - byColorBB[us] ^= rfrom; + byColorBB[us] ^= kfrom; + byTypeBB[ALL_PIECES] ^= rfrom; byTypeBB[ROOK] ^= rfrom; - occupied ^= rfrom; + byColorBB[us] ^= rfrom; // Put pieces on destination squares - byColorBB[us] |= kto; + byTypeBB[ALL_PIECES] |= kto; byTypeBB[KING] |= kto; - occupied |= kto; - byColorBB[us] |= rto; + byColorBB[us] |= kto; + byTypeBB[ALL_PIECES] |= rto; byTypeBB[ROOK] |= rto; - occupied |= rto; + byColorBB[us] |= rto; // Update board Piece king = make_piece(us, KING); @@ -1236,7 +1235,7 @@ int Position::see(Move m) const { from = from_sq(m); to = to_sq(m); capturedType = type_of(piece_on(to)); - occ = occupied_squares(); + occ = pieces(); // Handle en passant moves if (is_enpassant(m)) @@ -1346,9 +1345,9 @@ void Position::put_piece(Piece p, Square s) { index[s] = pieceCount[c][pt]++; pieceList[c][pt][index[s]] = s; + byTypeBB[ALL_PIECES] |= s; byTypeBB[pt] |= s; byColorBB[c] |= s; - occupied |= s; } @@ -1668,7 +1667,7 @@ bool Position::pos_is_ok(int* failedStep) const { // The union of the white and black pieces must be equal to all // occupied squares - if ((pieces(WHITE) | pieces(BLACK)) != occupied_squares()) + if ((pieces(WHITE) | pieces(BLACK)) != pieces()) return false; // Separate piece type bitboards must have empty intersections