X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=09c630062dd3984ea5a2fcc0ffaa647c7ff4fe2a;hp=2568563cb5d335147d700e509a6349ea14f250df;hb=f35ddb04af2a00bd9facf5b66ec97e4ab28d4480;hpb=0855d93de8cf7c68af616a2d5f384a7632470895 diff --git a/src/position.h b/src/position.h index 2568563c..09c63006 100644 --- a/src/position.h +++ b/src/position.h @@ -87,12 +87,13 @@ enum Phase { /// must be passed as a parameter. struct StateInfo { - Key key, pawnKey, materialKey; + Key pawnKey, materialKey; int castleRights, rule50, pliesFromNull; Square epSquare; - Value mgValue, egValue; + Score value; Value npMaterial[2]; + Key key; PieceType capture; Bitboard checkersBB; StateInfo* previous; @@ -203,6 +204,7 @@ public: // Properties of moves bool pl_move_is_legal(Move m, Bitboard pinned) const; + bool pl_move_is_evasion(Move m, Bitboard pinned) const; bool move_is_check(Move m) const; bool move_is_check(Move m, Bitboard dcCandidates) const; bool move_is_capture(Move m) const; @@ -239,11 +241,10 @@ public: Key get_material_key() const; // Incremental evaluation - Value mg_value() const; - Value eg_value() const; + Score value() const; Value non_pawn_material(Color c) const; Phase game_phase() const; - template Value pst_delta(Piece piece, Square from, Square to) const; + Score pst_delta(Piece piece, Square from, Square to) const; // Game termination checks bool is_mate() const; @@ -295,8 +296,8 @@ private: Key compute_material_key() const; // Computing incremental evaluation scores and material counts - template Value pst(Color c, PieceType pt, Square s) const; - template Value compute_value() const; + Score pst(Color c, PieceType pt, Square s) const; + Score compute_value() const; Value compute_non_pawn_material(Color c) const; // Board @@ -327,8 +328,7 @@ private: static Key zobCastle[16]; static Key zobMaterial[2][8][16]; static Key zobSideToMove; - static Value MgPieceSquareTable[16][64]; - static Value EgPieceSquareTable[16][64]; + static Score PieceSquareTable[16][64]; }; @@ -501,24 +501,16 @@ inline Key Position::get_material_key() const { return st->materialKey; } -template -inline Value Position::pst(Color c, PieceType pt, Square s) const { - return (Ph == MidGame ? MgPieceSquareTable[piece_of_color_and_type(c, pt)][s] - : EgPieceSquareTable[piece_of_color_and_type(c, pt)][s]); +inline Score Position::pst(Color c, PieceType pt, Square s) const { + return PieceSquareTable[piece_of_color_and_type(c, pt)][s]; } -template -inline Value Position::pst_delta(Piece piece, Square from, Square to) const { - return (Ph == MidGame ? MgPieceSquareTable[piece][to] - MgPieceSquareTable[piece][from] - : EgPieceSquareTable[piece][to] - EgPieceSquareTable[piece][from]); +inline Score Position::pst_delta(Piece piece, Square from, Square to) const { + return PieceSquareTable[piece][to] - PieceSquareTable[piece][from]; } -inline Value Position::mg_value() const { - return st->mgValue; -} - -inline Value Position::eg_value() const { - return st->egValue; +inline Score Position::value() const { + return st->value; } inline Value Position::non_pawn_material(Color c) const {