X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=2106414ba2dd4f3475bf5cb42e2149539e939abf;hp=1351d0d125a6b60a4d14d78aaf071af638417b92;hb=a016626825972d546d2e4ef6abd2e55f7bf2f3dc;hpb=eb07775583c39893bc6eb65a40b5f62a7799deee diff --git a/src/position.h b/src/position.h index 1351d0d1..2106414b 100644 --- a/src/position.h +++ b/src/position.h @@ -46,6 +46,7 @@ struct StateInfo { Square epSquare; // Not copied when making a move (will be recomputed anyhow) + int repetition; Key key; Bitboard checkersBB; Piece capturedPiece; @@ -95,7 +96,7 @@ public: template int count() const; template const Square* squares(Color c) const; template Square square(Color c) const; - int semiopen_file(Color c, File f) const; + bool is_on_semiopen_file(Color c, Square s) const; // Castling int castling_rights(Color c) const; @@ -107,6 +108,7 @@ public: Bitboard checkers() const; Bitboard blockers_for_king(Color c) const; Bitboard check_squares(PieceType pt) const; + bool is_discovery_check_on_king(Color c, Move m) const; // Attacks to/from a given square Bitboard attackers_to(Square s) const; @@ -129,6 +131,7 @@ public: // Piece specific bool pawn_passed(Color c, Square s) const; bool opposite_bishops() const; + int pawns_on_same_color_squares(Color c, Square s) const; // Doing and undoing moves void do_move(Move m, StateInfo& newSt); @@ -261,8 +264,8 @@ inline Square Position::ep_square() const { return st->epSquare; } -inline int Position::semiopen_file(Color c, File f) const { - return !(pieces(c, PAWN) & file_bb(f)); +inline bool Position::is_on_semiopen_file(Color c, Square s) const { + return !(pieces(c, PAWN) & file_bb(s)); } inline bool Position::can_castle(CastlingRight cr) const { @@ -314,13 +317,21 @@ inline Bitboard Position::check_squares(PieceType pt) const { return st->checkSquares[pt]; } +inline bool Position::is_discovery_check_on_king(Color c, Move m) const { + return st->blockersForKing[c] & from_sq(m); +} + inline bool Position::pawn_passed(Color c, Square s) const { return !(pieces(~c, PAWN) & passed_pawn_span(c, s)); } inline bool Position::advanced_pawn_push(Move m) const { return type_of(moved_piece(m)) == PAWN - && relative_rank(sideToMove, from_sq(m)) > RANK_4; + && relative_rank(sideToMove, to_sq(m)) > RANK_5; +} + +inline int Position::pawns_on_same_color_squares(Color c, Square s) const { + return popcount(pieces(c, PAWN) & ((DarkSquares & s) ? DarkSquares : ~DarkSquares)); } inline Key Position::key() const {