X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=27a70aaedde51b83a25cb22a216f474dde603896;hp=d0087c3ba1c61968242de69b2d0858ea256fe179;hb=dc88cd691f5b393fe52c1b2be93d467def7391ea;hpb=b9bc6e823f061753419e563c4f923e60bd8c6193 diff --git a/src/position.h b/src/position.h index d0087c3b..27a70aae 100644 --- a/src/position.h +++ b/src/position.h @@ -60,6 +60,14 @@ struct StateInfo { StateInfo* previous; }; +struct ReducedStateInfo { + Key pawnKey, materialKey; + Value npMaterial[2]; + int castleRights, rule50, pliesFromNull; + Score psqScore; + Square epSquare; +}; + /// The position data structure. A position consists of the following data: /// @@ -133,6 +141,7 @@ public: // Properties of moves bool move_gives_check(Move m, const CheckInfo& ci) const; bool move_attacks_square(Move m, Square s) const; + bool move_is_legal(const Move m) const; bool pl_move_is_legal(Move m, Bitboard pinned) const; bool is_pseudo_legal(const Move m) const; bool is_capture(Move m) const; @@ -189,7 +198,6 @@ private: void clear(); void put_piece(Piece p, Square s); void set_castle_right(Color c, Square rfrom); - bool move_is_legal(const Move m) const; // Helper template functions template void do_castle_move(Move m); @@ -302,7 +310,7 @@ inline int Position::can_castle(CastleRight f) const { } inline int Position::can_castle(Color c) const { - return st->castleRights & ((WHITE_OO | WHITE_OOO) << c); + return st->castleRights & ((WHITE_OO | WHITE_OOO) << (2 * c)); } inline bool Position::castle_impeded(Color c, CastlingSide s) const { @@ -416,14 +424,14 @@ inline bool Position::is_chess960() const { inline bool Position::is_capture_or_promotion(Move m) const { assert(is_ok(m)); - return is_special(m) ? !is_castle(m) : !is_empty(to_sq(m)); + return type_of(m) ? type_of(m) != CASTLE : !is_empty(to_sq(m)); } inline bool Position::is_capture(Move m) const { // Note that castle is coded as "king captures the rook" assert(is_ok(m)); - return (!is_empty(to_sq(m)) && !is_castle(m)) || is_enpassant(m); + return (!is_empty(to_sq(m)) && type_of(m) != CASTLE) || type_of(m) == ENPASSANT; } inline PieceType Position::captured_piece_type() const {