X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=36d8869598292e87b158c96e4c4d4a93dc3d2690;hp=ea7f37c685dcfd98d74683829cfc67ee893210b2;hb=67338e6f322b8f8ec0d897815e16a87937efc9b0;hpb=bc76c62c6302a445860e1deef5f55c2aabb7377d diff --git a/src/position.h b/src/position.h index ea7f37c6..36d88695 100644 --- a/src/position.h +++ b/src/position.h @@ -1,7 +1,7 @@ /* Stockfish, a UCI chess playing engine derived from Glaurung 2.1 Copyright (C) 2004-2008 Tord Romstad (Glaurung author) - Copyright (C) 2008-2010 Marco Costalba, Joona Kiiski, Tord Romstad + Copyright (C) 2008-2012 Marco Costalba, Joona Kiiski, Tord Romstad Stockfish is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -23,20 +23,20 @@ #include #include "bitboard.h" -#include "move.h" #include "types.h" /// The checkInfo struct is initialized at c'tor time and keeps info used /// to detect if a move gives check. +class Position; struct CheckInfo { - explicit CheckInfo(const Position&); + explicit CheckInfo(const Position&); - Bitboard dcCandidates; - Bitboard pinned; - Bitboard checkSq[8]; + Bitboard dcCandidates; + Bitboard pinned; + Bitboard checkSq[8]; }; @@ -44,7 +44,6 @@ struct CheckInfo { /// object to its previous state when we retract a move. Whenever a move /// is made on the board (by calling Position::do_move), an StateInfo object /// must be passed as a parameter. -class Position; struct StateInfo { Key pawnKey, materialKey; @@ -84,16 +83,17 @@ struct StateInfo { class Position { - // No defaul, copy c'tor or assignment allowed, default c'tor will not be - // generated anyhow because of user-defined c'tors. + // No copy c'tor or assignment operator allowed Position(const Position&); Position& operator=(const Position&); public: - Position(const Position& pos, int threadID); - Position(const std::string& fen, bool isChess960, int threadID); + Position() {} + Position(const Position& pos, int th) { copy(pos, th); } + Position(const std::string& fen, bool isChess960, int th); // Text input/output + void copy(const Position& pos, int th); void from_fen(const std::string& fen, bool isChess960); const std::string to_fen() const; void print(Move m = MOVE_NONE) const; @@ -173,10 +173,10 @@ public: int see_sign(Move m) const; // Accessing hash keys - Key get_key() const; - Key get_exclusion_key() const; - Key get_pawn_key() const; - Key get_material_key() const; + Key key() const; + Key exclusion_key() const; + Key pawn_key() const; + Key material_key() const; // Incremental evaluation Score value() const; @@ -216,11 +216,9 @@ private: void set_castle_right(Square ksq, Square rsq); bool move_is_legal(const Move m) const; - // Helper functions for doing and undoing moves + // Helper template functions template void do_castle_move(Move m); - - template - Bitboard hidden_checkers() const; + template Bitboard hidden_checkers() const; // Computing hash keys from scratch (for initialization and debugging) Key compute_key() const; @@ -280,7 +278,7 @@ inline Piece Position::piece_on(Square s) const { } inline bool Position::square_is_empty(Square s) const { - return board[s] == PIECE_NONE; + return board[s] == NO_PIECE; } inline Color Position::side_to_move() const { @@ -384,23 +382,31 @@ inline bool Position::in_check() const { return st->checkersBB != 0; } +inline Bitboard Position::discovered_check_candidates() const { + return hidden_checkers(); +} + +inline Bitboard Position::pinned_pieces() const { + return hidden_checkers(); +} + inline bool Position::pawn_is_passed(Color c, Square s) const { return !(pieces(PAWN, flip(c)) & passed_pawn_mask(c, s)); } -inline Key Position::get_key() const { +inline Key Position::key() const { return st->key; } -inline Key Position::get_exclusion_key() const { +inline Key Position::exclusion_key() const { return st->key ^ zobExclusion; } -inline Key Position::get_pawn_key() const { +inline Key Position::pawn_key() const { return st->pawnKey; } -inline Key Position::get_material_key() const { +inline Key Position::material_key() const { return st->materialKey; } @@ -422,8 +428,8 @@ inline Value Position::non_pawn_material(Color c) const { inline bool Position::is_passed_pawn_push(Move m) const { - return board[move_from(m)] == make_piece(sideToMove, PAWN) - && pawn_is_passed(sideToMove, move_to(m)); + return board[from_sq(m)] == make_piece(sideToMove, PAWN) + && pawn_is_passed(sideToMove, to_sq(m)); } inline int Position::startpos_ply_counter() const { @@ -448,14 +454,14 @@ inline bool Position::is_chess960() const { inline bool Position::is_capture_or_promotion(Move m) const { assert(is_ok(m)); - return is_special(m) ? !is_castle(m) : !square_is_empty(move_to(m)); + return is_special(m) ? !is_castle(m) : !square_is_empty(to_sq(m)); } inline bool Position::is_capture(Move m) const { // Note that castle is coded as "king captures the rook" assert(is_ok(m)); - return (!square_is_empty(move_to(m)) && !is_castle(m)) || is_enpassant(m); + return (!square_is_empty(to_sq(m)) && !is_castle(m)) || is_enpassant(m); } inline PieceType Position::captured_piece_type() const {