X-Git-Url: https://git.sesse.net/?p=stockfish;a=blobdiff_plain;f=src%2Fposition.h;h=3822e3bc5f225ee276724c9e3347b4e5fb772f19;hp=a47098a8d61d200284bf0ab6dc0632cc73871594;hb=a188a047ab79a742e55f157f29e30299baafa7d0;hpb=74f1efee263aadcceb1df716ebd87776b932238a diff --git a/src/position.h b/src/position.h index a47098a8..3822e3bc 100644 --- a/src/position.h +++ b/src/position.h @@ -86,8 +86,8 @@ struct UndoInfo { Key key, pawnKey, materialKey; int rule50; Move lastMove; - PieceType capture; Value mgValue, egValue; + PieceType capture; }; @@ -117,17 +117,18 @@ struct UndoInfo { class Position { friend class MaterialInfo; + friend class EndgameFunctions; public: // Constructors Position() {}; - Position(const Position &pos); - Position(const std::string &fen); + Position(const Position& pos); + Position(const std::string& fen); // Text input/output - void from_fen(const std::string &fen); + void from_fen(const std::string& fen); const std::string to_fen() const; - void print() const; + void print(Move m = MOVE_NONE) const; // Copying void copy(const Position &pos); @@ -173,13 +174,13 @@ public: // Number of pieces of each color and type int piece_count(Color c, PieceType pt) const; - // The en passant square: + // The en passant square Square ep_square() const; // Current king position for each color Square king_square(Color c) const; - // Castling rights. + // Castling rights bool can_castle_kingside(Color c) const; bool can_castle_queenside(Color c) const; bool can_castle(Color c) const; @@ -252,6 +253,7 @@ public: // Static exchange evaluation int see(Square from, Square to) const; int see(Move m) const; + int see(Square to) const; // Accessing hash keys Key get_key() const; @@ -266,7 +268,7 @@ public: Value mg_pst_delta(Move m) const; // Game termination checks - bool is_mate(); + bool is_mate() const; bool is_draw() const; // Check if one side threatens a mate in one @@ -297,6 +299,7 @@ private: void allow_ooo(Color c); // Helper functions for doing and undoing moves + void do_capture_move(Move m, PieceType capture, Color them, Square to); void do_castle_move(Move m); void do_promotion_move(Move m, UndoInfo &u); void do_ep_move(Move m); @@ -305,6 +308,9 @@ private: void undo_ep_move(Move m); void find_checkers(); + template + void update_checkers(Bitboard* pCheckersBB, Square ksq, Square from, Square to, Bitboard dcCandidates); + template Bitboard hidden_checks(Color c, Square ksq) const; @@ -526,6 +532,11 @@ inline Bitboard Position::pawn_attacks(Color c, Square s) const { return StepAttackBB[pawn_of_color(c)][s]; } +template<> +inline Bitboard Position::piece_attacks(Square s) const { + return StepAttackBB[pawn_of_color(opposite_color(sideToMove))][s]; +} + template<> inline Bitboard Position::piece_attacks(Square s) const { return StepAttackBB[KNIGHT][s]; @@ -568,6 +579,16 @@ Bitboard Position::piece_attacks_square(Square f, Square t) const { return bit_is_set(piece_attacks(f), t); } +inline Bitboard Position::attacks_to(Square s, Color c) const { + + return attacks_to(s) & pieces_of_color(c); +} + +inline bool Position::square_is_attacked(Square s, Color c) const { + + return attacks_to(s, c) != EmptyBoardBB; +} + inline bool Position::pawn_is_passed(Color c, Square s) const { return !(pawns(opposite_color(c)) & passed_pawn_mask(c, s)); }